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@RiotPig - HUD Scaling with Eyefinity
To RiotPig and whomever it might concern,
Currently there are a few key issues with players running Eyefinity by ATI. When running the game on large widescreen resolutions HUD elements get stretched out based on what I'm guessing is aspect ratio. This sends elements like the minimap to the farthest right corner of whatever monitor is on the outside, making it impossible to view the minimap and other HUD elements out of the corner of your eye. EXAMPLE:http://img.wsgf.org/f/u/imagecache/n..._10_04_069.jpg |
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