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If you can make a Tf2 class as a champ in this.
who would it be :P?
Def Hoovy. Passive:Keep Crying babies!- Reduces damage taken from enemy champions and minions. 15% Q:Sandvich-(channel)- heals 50/100/150/200/250 a second for 5 seconds. W:Pootis POW!-(Nuke)- Shoots a Enemy champ with a imaginary bullet and deals 90/140/190/240/290 damage. and a slight knock back. E:Bullet Proof-(Buff)- Gives 3 seconds of invulnerability. R:Sascha-(Transformation buff)- Pulls out Heavy's prized minigun: Natascha, which deals only 90% damage and slows attack speed by 25% but slows enemies hit by 25% for 2 seconds. xD lol... |
Sniper
Passive: Be polite: When you /T on when seeing an enemy corpse you take off your hat and gain 10 percent health regen for the next.....death (stacks up to 10 times) Q JARATIE: (target) Throws a bottle of erm.....urn on an area all enemys hit take all crits are vishioned and are taunted. W:No team needs 5 snipers: Turns intire team into snipers. E Spy proof: All stealthed enemys in sight range are killed on sight. R defenitly NOT a copied ulti: The sniper sits down and goes into scope to snipe the enemy If anyone gets in the way the shot is blocked. On impact it Creates a useless rainbow. |
Don't think this game is gonna last long. There are only 9 classes...
Le Pyro Passive- Asbestos Suit: Pyro is immune to damage over time effects. Q- Flamethrower: Does magical damage to enemies in a cone in front of Pyro, applying "on fire", dealing additional magic damage over time. W- Airblast: Knocks back all enemies in a cone in front of Pyro, dealing magical damage. Any enemy projectiles hit by Airblast are reflected towards their point of origin. E- Flare Gun: Fires a projectile in a line, dealing damage and applying "On Fire" to the first enemy unit it hits. If the target is already on fire, Flare Gun deals additional damage. R- Huddah Huddah Hah!: Pyro gains increased movement speed and takes reduced damage for the duration. Additionally, he is immune to crowd control and his skill cooldowns are reduced. |
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