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Small creeps of jungle camps HP lowered
Ok I compiled a list of the new health values on the small creeps. The large ones did not change.
Live -> PBE Ancient Golem 303 -> 203 Wolves 300 ->200 Wraiths 250 -> 150 Lizard 315 -> 203 Double Golems 500 -> 300 A few 1st clear vids; Mundo https://www.youtube.com/watch?v=1hQrsxxM5Jk Shyvana https://www.youtube.com/watch?v=OEubAfwT3aE Rengar https://www.youtube.com/watch?v=QreTpDd3etc Olaf https://www.youtube.com/watch?v=9W_XIrZ9rb8 Lee Sin https://www.youtube.com/watch?v=4uaUKgje3yY Diana https://www.youtube.com/watch?v=OKr-JYXTGXI Elise https://www.youtube.com/watch?v=2zJm_ONR09I Updated for 1/3/13. Thx Moobeat. |
Well they wanted to increase the number of junglers, but instead they severely limited the number that could jungle but how difficult it was. Rengar felt alot better, I just thought it was the buffs to me, but maybe they did lower the HP's.
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Malz can't jungle on live at the moment - which is a shame. He could jungle before the change, and on paper that change to the priority/focus system should have made him stronger - but camps now do far too much damage (before you can kill them), they kill Voidlings too quickly. If their health has been reduced this patch, I would actually be curious to test out Malz again. ^_^
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@3mptylord Just tried Malz. Cleared at 3:46 ended up at full health and 1 hp pot still left.
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Awesome!!! :D
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That change KINDA made nocturne too godlike... Q + Passive AA = all small minions dead instantly
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So the current fast junglers are even faster, like around 3:20. And the slow junglers are now under 3:50. Yay?
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You'd think more people would be talking about this. I guess people don't know about any jungle changes cause it's not in the notes on sites like reignofgaming and surrenderat20.
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Quote:
1. Start W with Machete and 5 pots, cast twice at fountain. 2. Go Wolves, finish them off with a second casting of W (unneccesary as it is to kill them, this is to get your voidling to stage 2 by blue) 3. Go blue with your voidling tanking 4. Take E next, then continue Wraiths>Wolves>Red>Golems/Wraiths. Make sure you reach every camp with at least enough passive stacks to summon another voidling in your opening skill cycle He clears like a beast, and after the first clear can actually gain health from camps simply by voidling tanking. The problem is that he's so incredibly dependent on blue buff and cast-counting that any kind of disruption whatsoever sends him into a tailspin. :/ |
bump
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