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remove GA
ty
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nope.avi*
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I would like for it to be reworked. There was a thread that suggested to remove the revive spell from the game and add it as an active ability to guardian angel. So instead of immediately reviving once you die you have the option to revive immediately at your base.
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LolHomeguard + Tele + that GA. No thanks. I don't want someone dying then instantly coming back to a fight with full health and moving faster than a Kenyan on methamphetamines. |
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i think they should do what was posted in a thread, remove the stats from it and just have the passive, its strong enough on its own without the need to give defensive stats as well
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Much easier to kill than having to chew through a second full HP bar from one that GA Revive'd + Tele'd back into the fight. If a Tank's GA pops while it has 4k max health, which would you rather fight: A Tank with 1200 health or one with 4k health. The answer should be pretty obvious. |
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