| Eledhan |
07-14-2011 10:45 AM |
[Guide] Suddenly...a WILD UDYR appeared!
WARNING!!!
This guide is out-dated since the changes to Masteries in Season 2. I'm in the middle of my college finals right now, so I will not be able to update my guides until after Christmas. I plan on re-releasing my guides in a more streamlined form, and updating them for Season 2.
Contents:
-Patch Notes
-Changelog
-How To Use This Guide
-Introduction
-WILD UDYR
-SWOT Analysis
-Udyr's Positions
-Udyr's Roles
-Udyr's Responsibilities
-Pregame Options
-Items
-Build Explanations
-The Tame Build (TL ; DR)
-Playing WILD UDYR
-Twisted Udyr
-Closing Comments
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Patch Notes
v1.0.0.124 - Guide up to date as of this patch.
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Changelog
9/9/11
Updated entire guide.
Specific changes:
Removed Tiger builds as they are less effective than tanky dps Phoenix attack speed build.
Updated Phoenix builds to be more synergistic
Updated viable items to be more in line with new build concepts
Updated Twisted Treeline section to be more clear and specific, and recognizing Omesh for his help on this section.
7/28/11
Added the section "Twisted Udyr" for testing and building an Udyr guide for jungling on the Twisted Treeline. Any help with the testing and theory process would be greatly appreciated!
7/27/11
Guide updated due to changes in Madred's Razors/Wriggle's Lantern procs no longer calculating for healing and mana regen when in Turtle Stance. This change was made in Patch 122
7/22/11
Guide Completed
7/14/11
1st Post Complete - Others to come in the next few days
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How To Use This Guide
This guide is MASSIVE, I'm not gonna lie! Don't let that scare you, though!
I've included this little section to help you figure where to start:
If you are new to League of Legends
You really need to pick a champion besides Udyr to learn the game with. He?s more complex than most other champions, and since he performs best with dedicated runes, you will be better off waiting until you?ve mastered the game a bit more before trying him out.
If you just can?t wait to get going on Udyr, though, start reading these guides
these guides0
to help you learn some of the basics of the game itself that are not specific to a certain champion.
If you are new to Udyr
Skip this section and just keep on reading. I lay all the groundwork for each of the builds mentioned at the bottom, so you can understand the principle behind each concept.
If you just need a build that works
You need to stop reading here, because this guide is not for you. Playing WILD UDYR is a learning process, with too many nuances to just skip through all the background to get to an item list. However, if you are an experienced Udyr player and want to see how I build WILD UDYR, skip down to the bottom of the 3rd post for a summary of my recommended builds.
If you are tweaking a build to fit your particular playstyle
Focus on the core items in the build concepts that seems to fit your playstyle, and then tweak the item list to fit your style.
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Introduction
I started off playing League with ranged DPS champs such as Ashe, and I have tried every single ranged champ that exists in the game. However, in the interest of learning new roles, I started testing junglers. I immediately HATED it! It was too boring, I didn?t have the runes for it, etc. However, now that I have learned quite a bit about the game in general, played almost all the champions at least twice, and re-tried jungling with the proper runes, I?ve come to love the role!
The most important thing about playing junglers is quick clear times, good ganks, and maintaining viability as the game increases in length. Of the big name junglers, only Udyr seemed to provide all 3 of those features for me. Now, this is absolutely NOT a guide on who the best jungler is. I just happen to enjoy jungling with Udyr more than with any other jungler.
This guide is going to focus primarily on choosing between laning and jungling options for early game, and also what kind of late game itemization and tactics to use.
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WILD UDYR
Although Udyr is viable in a lane (Turtle is awesome), this guide will focus on maximizing the jungling aspect of Udyr, because having a WILD UDYR appear out of nowhere and claw your face off before your first trip back to base is simply depressing. As a matter of fact, I use the guide?s title every time I complete a successful gank. The reason is two-fold?this lightens the mood for your team (it?s kinda funny), which can cause them to play better; and it makes your opponents angry (it?s a bit trollish), which can cause them to play worse.
Late game, Udyr becomes a completely unstoppable force?I?d rather have a WILD UDYR late game with full build than an Endless Rage Tryndamere with a full build because a WILD UDYR will live right through enemy CC and he brings a spammable stun to the table along with all his damage.
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SWOT Analysis
I would like to introduce you to a very popular business strategic planning tool known as a SWOT analysis. SWOT, say hello to everyone! If you?ve read both of my other champion guides, I apologize for the same stuff over and over, but it just makes things easier!
The objective with a SWOT analysis is to identify attributes of a company, and then develop strategies to address the company's Weaknesses and Threats while also enhancing its Strengths and Opportunities. The following SWOT analysis of Udyr will identify areas this guide will seek to address:
Strengths
-Extreme Durability due to Turtle Stance
-High early game damage with Tiger Stance
-AoE damage & hyper speed jungle clears with Phoenix Stance
-High Move Speed & Spammable stun on multiple targets with Bear Stance
Weaknesses
-Melee range only
Opportunities
-Grants team the ability to have 2 solo lanes
-Can invade enemy jungle to disrupt their jungler
-Can ensure kills by ganking with the help of allies
-Can either go DPS or Tank as needed
Threats
-Champs with ranged CC that affects movement or blinds
Each option presented in the following sections are only presented because they are what I consider the best components to enhance Strengths, mitigate Weaknesses, help to seize Opportunities, or attempt to avoid Threats. You will find that much of the Strength and Weakness decisions are related to your actual build, but the decisions for Opportunities and Threats are more related to tactics and strategy.
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Udyr?s Positions
This guide is designed to deliver the information you need to successfully jungle with Udyr. Laning builds are simply not the focus of this guide, because a WILD UDYR brings more to a team with his ability to stay on-pace with the rest of his team better than most junglers.
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Udyr?s Roles
In any team game or sport, there are more than just positions. For example, there can only be one pitcher in baseball, but there are different players who perform different roles at the pitching position. Baseball teams have starting pitchers and closing pitchers, who each have different styles even though they play the same position. In addition, one pitcher might focus on getting strikeouts while another focuses on getting ground outs and pop outs. These various kinds of pitchers are what I consider to be ROLES. The POSITION is pitcher.
In LoL, there are really only 4 basic positions (Solo Mid, Solo Side, Dual Side, & Jungle). Most champs can fill at least 2 of these positions, and some can fill up to 3. Udyr, however, is really best suited for the Jungle. Thankfully, though, he is able to hold a lane and remain at max HP, even if he?s getting harassed non-stop.
However, this doesn't tell us what Udyr?s roles are. Sure he is a great jungler, but what kind of role will he play? The primary roles in League of Legends are:
Tank - Soaks up damage like a sponge and/or forces enemy team to focus them
Physical Damage- Deals damage primarily from auto attacks and physical abilities
Magical Damage- Deals damage primarily from magical abilities
Support - Buffs team mates and/or Debuffs opponents
Please note that most champions fill more than one role in order to encourage balance. However, some only fill one role, and they do it exceptionally well. A good example of the difference would be Shen and Caitlyn. Shen is really good at tanking, but he's also great at supporting his team. Caitlyn is so focused on pure physical damage that her team utility is trivial. Shen would be a champion who can fill multiple roles, while Caitlyn can only fill one.
Udyr naturally fits into 2 roles: Damage and Tank. What is unique about his damage, though, is that he can deal damage in a variety of ways. Classifying him as pure physical or magical is misleading since he can rack up quite a bit of hybrid damage with Tiger Stance by building a lot of Attack Damage. Plus, Phoenix enhances both physical and magical damage. This makes all sources of damage hybrid instead of purely physical or magical. Therefore, I?m simply listing one of his roles as Damage.
Udyr can also build tanky, making it nearly impossible to kill him when he is either in the middle of a fight or running away. The synergy of mitigation items (armor and magic resistance) with Turtle Stance is what makes Udyr so hard to kill.
Building Udyr in a manner that enhances a role other than DPS or Tank is not the goal of this guide.
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Udyr?s Responsibilities
You may be thinking that a champion's Roles dictate their Responsibilities. That's not necessarily true. Just like a pitcher might have the role of starter or closer, yet may be geared to strike outs or ground/pop outs. The position is pitcher, the role is closer, and their responsibility is to either get a strike out or to get a ground/pop out.
The same is true in LoL. Just because a champion is filling the role of Tank does not mean that they only have a responsibility to soak up damage; they should also be looking for ways to support their allies or debuff enemies, among other things. Udyr is no exception.
To more fully understand this concept, I've included a list of responsibilities that Udyr should be handling when in a game. Please note that although any one of these might occur at any given point in a game, all of them will be required at some point in the game. As an Udyr player, you need to be aware of what your responsibilities are so you can perform your job correctly. I will not try to tell you which responsibilities are more important than the others because you need to adjust based on the circumstances in every game, and every part of every game.
Communication, Communication, Communication
I can?t stress this enough?
COMMUNICATE WITH YOUR TEAM!!!
At the beginning of the game, I typically ask my team for cover and a leash at Ancient Golem. This allows me to safely and quickly obtain blue buff. I also ask my team to try their best to play safe until I can gank a lane, so that way they aren?t low HP when I gank.
Once you?re ready to gank a lane, start telling your team as soon as you are on your way there. Don?t wait until you get in the brush and then tell them. Type it in team chat while on your way, and ping your route so they know you?re coming and how. Then type ?GO!? when you?re ready for them to assist you with the gank.
Jungling Speed
If Udyr doesn't finish his jungling routes quickly, he can?t help a lane that?s under pressure without sacrificing the gold and xp he needs so desperately. In addition, quick clear times mean that Udyr can gank sooner, possibly giving his team the advantage in lane, allowing Udyr to spend more time in the jungle or helping other lanes.
Jungling Security
Making sure you don?t drop down too low in HP is vital to your jungle?s security. Make sure you have wards at the common entry points so you can see if you are getting invaded.
Jungle Invasion
Udyr is a very powerful counter jungler, which means he can invade the enemy jungle with lower risk than some of the other junglers. This means that if your lanes are doing well, you can always run across the river and try to disrupt the opposing jungler?s progress, and maybe even steal a neutral buff or two.
Map Control
You should be helping your team with wards in the river brush near their lanes so they can see an enemy jungler on his way to gank them. This keeps you from having to always go cover a specific lane because they are getting ganked too often.
Jungle Control
This is kind of mixed in with map control, but you need to be aware of it. Once Udyr gets some decent items and levels up Turtle to about rank 3, he no longer needs blue buff to sustain stance dancing as long as there are creeps nearby. Offer blue to one of your mana or CD intensive allies?they will love you for it, and they will probably perform better.
In addition, you have Smite?use it to secure Baron and Dragon in the event your team was out of position and is going for a steal. Always have Smite on cooldown unless you are using it for early game jungling speed, killing a champion?s minion (Tibbers, Heimer Turret), or securing a neutral creep or buff. By all means, use it as often as possible early on for the extra gold, but you never know when you?ll need it late game.
This also includes keeping track of when jungle creeps will re-spawn. Check out the fourth post to see the chart for the cooldown on each camp respawn.
Pushing Towers
When you successfully gank, or if your team is otherwise occupied, it is your job to dissolve the creep waves and then go to work on the turrets with your insane Attack Speed from either your items or Tiger Stance.
Covering Lanes
If your allies need a bit of cover in their lane, you need to go and expect to push the lane a bit. Try to push it out just enough for the creep wave to start heading back to your tower at the same time your ally returns to lane. This takes practice, but it?s very easy to learn. Just auto-attack with Turtle so you stay healthy, and stop pushing once the momentum is in your team?s favor.
Dealing Damage
You should be focusing on dealing quite a bit of damage during early game ganks. You can continue this concept if your opponents are not able to hurt you when they focus you, but that will be rare. Most of the time, you will be going for early game damage, mid game survivability, and late game you merge the two together.
Tanking
Since you will be in the jungle unless you are ganking, you shouldn?t have to worry too much about the tanking role until mid game when you will be staying in lanes and getting involved in skirmishes. However, once you are fighting your opponents more often, you should be able to handle quite a bit of pain. Building mitigation is the best way to do this, since your Turtle Stance grants you "free health" every 5 seconds or so.
The biggest thing you can do, though, is save your teammates from getting jumped on or chased down. I've saved my teammates countless times by simply switching to Bear, poppin someone with a stun, then continuing on my way. I actually have this happen several times a game most games. Keep an eye open for these opportunities!
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Continued in next post...
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