This patch, we're getting the long-awaited global teleport tech, which allows us to limit the range of global teleportation abilities.
This means Pantheon, next patch, will have less teleportation range than on live currently. This is a big opportunity for us and you to shape the direction of Pantheon's changes - we want you to try him with the new range and tell us what you think he'll need to be fun and viable again. Changes could range from numbers to skill reworks, anything really. We have ideas, but we know you've wanted this for awhile - let's get together so our team can deliver what you want more effectively.
Our goal is to get this out in the patch-after-next. We have a few additional tech cleanups to do on him in the meantime and wanted to take this delay as an opportunity to really give fans what they want to make Pantheon awesome again.
Please post your thoughts here - I'll only be able to comment sporadically, but we'll be compiling feedback and involving you in this decision process.
PS: Derails or flagrant complaints without productive discourse will be ignored by me. This will be a busy thread and I'll need to be efficient to get valuable feedback
Why is this only focused on Pantheon? Global ult is one of TFs core mechanics, what about him?
Pantheon is considered really weak however, so we're lining up buffs here, but wanted to gather your feedback as well.
Thanks everyone for a lot of great suggestions and additional broad-spectrum insight into what you'd like to see in the Pantheon buffs. Also, double thanks for your understanding of how we have to roll this out in two pieces - it's not optimal, but it does lead to the right balance for Pantheon at the end of the day <3
The team and I will be discussing and parsing this over the course of the week.
Now, to get stealth finished so we can give Eve and Twitch the love they need!