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but what about stealth as an escape mechanic?
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Stealth as an escape mechanic will suffer quite a bit, but if Evelynn can open up the gap (even temporarily) to her vision radius units, she'll just disappear to the enemy.
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The added range on her skills and inability to sneak up on a person behind their minions (without them seeing her)
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It depends on the situation, but this trick is a lot harder to pull off in general. However, it might be possible if the opponent screws up his positioning enough for you to slip by the cracks in his detection range.
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Should we expect any changes to Evelynn's passive with this remake?
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Yes.