Originally Posted by Shurelia
The only solution that has been tossed around that I think would work is split resource sharing in duo lanes, but its a really big change that really will flip a game mechanic upside down.
Of course if anyone has any good ideas, I'm all ears.
Couldn't you make this applicable only to support champions? Or maybe just add something to their passives along the lines of, 'Gain 15% gold earned by nearby allied champions from kills' to help alleviate the problem? It would encourage the support's teammate to get last hits to help feed the support and encourage the support to make sure their teammate could farm freely as much as possible. The gold earned this way wouldn't actually be split from the carry getting kills, it would be bonus gold like TF's passive. Basically, everytime your teammate kills a minion, the support gets a free 2-3 gold. If your teammate gets first blood (450 gold I believe), you would get a bonus 67 gold on top of any assist gold.
This would provide support classes with more gold on average, encourage more of a support role in lane and allow them to buy the items that are required without having to take the kills themselves. It would be slower than last hitting, but faster than the current meta of not getting anything.
Just a suggestion, it's probably not a great idea but it's all I got.