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New Display blocks top portrait.

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Ayven ?? Senior Member
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08-24-2011

The new enemy display being on the top right ends up blocking most of my allies portrait with the enemy's buffs. I couln't take a screen shot because it doesn't seem to work in full screen mode for me, and windowed/border-less is glitchy every since the hot-fix a couple weeks ago.

Edit: Added an image with my display settings, but image comes out small.... Anyways, display is at 1360x768

 
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Rayven Rayven's Avatar ?? UI Designer
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1 of 1 Riot Posts
08-24-2011

What resolution are you using?
Try F12 for screenshots and look for the TGA in your install directory.

 
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XNeonNightRiderX ?? Member
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08-24-2011

Rayven the new UI is really bad. it has made the game very bland and is trying to make it exciting. only doing the exact opposite. the old UI was perfect. and one question. Why get rid of the tiny top left portrait? that is the main thing that is bothering me. and why not even have the option of putting it back for those who really do like the old UI? its very disappointing. i really dont even want to play because it looks and feels boring and bland. UI is important and i respect your job but have the option for those who like the old display.

 
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Crash0 ?? Junior Member
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08-24-2011

Here's a screen shot of it. I am running 1024x768

 
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Honey Badger ?? Senior Member
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08-24-2011

Quote:
Originally Posted by Crash0 View Post
Here's a screen shot of it. I am running 1024x768
Yours only partially covers the top portrait, mine covers some 90% of the top portrait. I wish we could scale the...whatever the score thing is that comes up when you press tab.

 
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Whichi ?? Member
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08-24-2011

Quote:
Originally Posted by Cheezebonkiez888 View Post
Rayven the new UI is really bad. it has made the game very bland and is trying to make it exciting. only doing the exact opposite. the old UI was perfect. and one question. Why get rid of the tiny top left portrait? that is the main thing that is bothering me. and why not even have the option of putting it back for those who really do like the old UI? its very disappointing. i really dont even want to play because it looks and feels boring and bland. UI is important and i respect your job but have the option for those who like the old display.
Yeah I really liked the old UI.. The new hero slain thing is awesome but... Changing the health bar is kinda saddning =[

 
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Crash0 ?? Junior Member
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08-24-2011

Quote:
Originally Posted by Iruko View Post
Yours only partially covers the top portrait, mine covers some 90% of the top portrait. I wish we could scale the...whatever the score thing is that comes up when you press tab.
I know, I'm just helping the op give the red some sort of resource :P

 
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Inquinox ?? Senior Member
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08-24-2011

Quote:
Originally Posted by Cheezebonkiez888 View Post
Rayven the new UI is really bad. it has made the game very bland and is trying to make it exciting. only doing the exact opposite. the old UI was perfect. and one question. Why get rid of the tiny top left portrait? that is the main thing that is bothering me. and why not even have the option of putting it back for those who really do like the old UI? its very disappointing. i really dont even want to play because it looks and feels boring and bland. UI is important and i respect your job but have the option for those who like the old display.
well, said.I seriously don't wanna play with this change.I logged in played a game realized i couldn't see my targets debuffs and was like forget this.if i cant have an easy time knowing whats going on then there is no point and it's not fun..

 
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pwntifex maximus ?? Senior Member
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08-24-2011

Quote:
Originally Posted by Crash0 View Post
Here's a screen shot of it. I am running 1024x768
This also happens to me on any x768 res, and even if I change my in-game res to any x900.

 
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pwntifex maximus ?? Senior Member
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08-24-2011

Also, what the hell - reds have screens, too. We are taking the time to give feedback and now they want us to do more work for them. What screen resolution? What instance? I bugfix for a game in my volunteer time and know when something is broken to test as many cases as I can. I don't go back to the bug reporter and ask them to figure it out for me.

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