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[Game Client] Odd freezing problem related to sound output

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Koloc ?? Junior Member
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08-29-2011

Description:
I recently bought a Turtle Beach Ear Force X41 headset for the Xbox 360. But, being as big a nerd as I am, I also connected it to my PC. However, while using the headset during a LoL match, my computer will freeze and I have to do a hard shut down. Even I said I was crazy when I thought it might have been the headset the first few times it happened. But after the 3rd time, I switched the main sound output off of the headset and haven't had an issue since. I think this may have more to do with the path of the sound output than the headset itself. Normally I would think this is a hardware issue but LoL seems to be the only program that has the issue.

Technical jargon:
My sound output, in this situation, goes through my video card(Nvidia GeForce GTX 580) and into my monitor(Samsung SyncMaster P2770FH) through HDMI. From there I use a toslink cable to output into a toslink switch and then another toslink to the headset's receiver (as it is a wireless headset). I'm using Windows 7 64bit and all the items listed are updated with the latest drivers. Let me know if you need the rest of my specs.

 
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BelligerentSwan BelligerentSwan's Avatar ?? Sound Designer
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1 of 1 Riot Posts
08-30-2011

Before we move forward I want to be sure that I understand your output path, is this correct?

Nvidia GeForce GTX580 ---(HDMI Cable)---> Monitor ---(ToslinkCable)---> Toslink Switch --(ToslinkCable) ---> Ear Force X41 Receiver

 
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Koloc ?? Junior Member
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08-30-2011

That's it alright.

 
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Tincture ?? Senior Member
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08-30-2011

This has been happening to me for a long time. I also run turtle beaches, but i think this happened before then also.

I have a 9800gtx vid card, but the sound is going through my motherboard (realtek onboard) and out a front USB port. It happens a lot when i use the ability Recall, and its happened before as well. Ive posted about it before, but it wasnt addressed after a week of bumping.