Would it be possible for you, or another champion designer, to write down a 'making-of' feature, recording your tests, different ideas, production progress, beta screen shots, and other interesting tidbits as you create a new champion, and then release it along with the champion? (Or hell, as it happens if you want it to be even cooler.)
I find the champion design process infinitely fascinating (especially hearing what didn't make the cut) and would absolutely love to see the behind the scenes process in how you go from initial idea to final product.
EDIT: By which I of course expect something like this:
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Day 34.
Partly Cloudy. Massive Hangover. Someone left a dead cat in my office chair again. Suspect Guinsoo. Poisoned his coffee this morning, will know for sure if the cats stop appearing. Just finished another pass on Marth's code. After many coding attempts it looks like I'll be forced to scrap his Hookshot, for some reason I can't keep the enemy's Nexus from spontaneously combusting when hooked. Will have to come up with a new skill to replace it, maybe some sort of on-next-hit... Day 52. No sun. Tired. Delirium settling in. Need more sleep. Added another cat to the pile, the janitor is now refusing to come anywhere near my office. Think I'm finally done with Marth. He should come out okay. Will be interesting to see what the ingrates think of him. Now I'll have to come up with someone new to keep the ravenous beasts at bay. I wonder how a champion that kills his allies to fuel his power would play out... 4. Itchy. Tasty. |


