Quote:
Originally Posted by Atani
But in total the community has played thousands of times as many games and can conglomerate opinions. Obviously there will be ridiculous bandwaggoning into certain directions but there is value there if you can find it. You've been extremely dismissive of basically every opinion and I think that's short-sighted. You're relying on an extremely limited sample, not in terms of games played per player but number of different players playing. Most players have huge strengths and weaknesses and only play certain champions, causing your small pool to sink into weird metas that wouldn't necessarily develop in the wild.
You've stated that conclusions can't be reached until the metas have been fleshed out more and more games have been played, but I would argue that it was IMPOSSIBLE for your internal testing to ever do that, no matter how many games you played. There simply aren't enough people in your internal testing pool to mature and evolve the Dominion game as far as it could go.
If everyone played a few games and all noticed a certain champion was out of hand, that's pretty strong evidence, even if they didn't play five hundred games over the week of beta.
For example, you've said that mages were strong in internal testing and the community likes fighters/assassins. It could be that in internal testing your players were much stronger mage players than specific fighter/assassin players, maybe they played too aggressive or too passive when they were playing fighters and it didn't show the true strength. With the disorganization and the need to 1v1 often, divers like Akali and Poppy and Jax are extremely hard for mages to deal with. E.g., as Brand your cooldowns are too long to get two full rounds off before Akali has already killed you, at nearly any point of the game. Making it almost impossible to defend a point against her solo. So while I like Brand against most champions I do not like him against Akali. So calling him a "beast" is only true if they have no Akali. If they do, he is respawning too often to be a beast.
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The prevalence of the fighter/assassin OP thing is much more real in solo queue. If you do premade 5's, this falls away fast - though you see a similar division in SR (Tryndamere OP, for example).
I think your assessment is correct - Jax, Poppy and Akali are the biggest offenders. Jax's double-dip becomes a guarentee on this map, Poppy has the lack of farm to keep her in check in SR, and Akali is able to rip people up piecemeal. Of these, I find Akali to be the least problematic.
This assessment is partially based on internal tests, but a lot of it on running some raw analysis of the capabilities, then testing those theories in both live-fire and controlled environments. Takeaways are, though, there are a couple visible outliers, but "only play fighters/assassins" is flat out incorrect and there's no real evidence to support it. That kind of overstated feedback is all I'm objecting to, while real discussions I think have a lot of value.