Originally Posted by GangsterJawa
OK, so, I LOVE the Q animations. They're really fluid, and just look basically awesome. But there's just something that irks me about the basic attack animations, specifically when she's ulted. I think it just looks weird where she's swinging what amounts to a big dagger, and then it turns into a huge sword and it just looks weird. idk, maybe that's just me.
Jawa and Ulminati,
That was my original intention actually! I later realized I didn't want her blade of the exile attacks to differ too much from the normal auto attacks. Also, the big pauldron made it hard to make a cool 2-handed pose. Having big armor restricts movement big time. The original two handed attacks, her head would keep penetrating into her armor hahaha. Also, wielding a sword with one hand just allows for cooler poses. I tried to achieve the sense of weight with timing adjustments and posing. In some of her ulted attacks she does briefly two hand swing, but lets it go akin to the swing of a bat. Also, it's a magical floaty sword okay?