Originally Posted by Venser of Urborg
why remove dodge?
Why not just nerf it?
In other games dodge allows for 50% of damage to be taken, whereas parry blocks the attack entirely.
why not just copypasta the whole 50% dmg concept?
Because when a dodge happens, you make the attacker feel lame, and the defender tends not to notice... While when a crit happens, the attacker notices, and the defender tends to only notice when it is a chain crit.
A better way of thinking about this is -- I know a lot of times when a teammate has talked about a lucky crit, but the only time I hear about a lucky dodge is when someone barely survives a gank on the enemy team (and it's my jungler or teammate complaining about the dodge -- I tend to play tanks and AP).
That's why we don't like dodge, but do like crit.