Originally Posted by Morello
We just discussed this, and I agree this is the area to hit.
I want to do a few cool things here. What I'm very against is making her ult any different - the high-risk/high-reward thing is awesome here. The real issue is that her risk doesn't pay off, she can't really -do- anything else.
Making her basic skills more reliable will help this without taking the fun out of her.
What if her W also gave her immunity to CC for x seconds, or up to x sources of CC? (In addition to the current effects)
that way, she could at least begin her ult, then die. Instead of getting into position and dying.
I am no expert, but I feel it would help a little bit, although also be blatantly OP against teams with little CC (Sort of like Yi)