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@Riot: EXP/gold aura in Dominion (and SR?)

View Poll Results: Good idea? Bad?
It's a good idea and I would like to see it in the game. 13 22.41%
It's a good idea, but I feel there's potential issues or it needs to be adjusted. 19 32.76%
It's a bad idea, but it could be fixed if... 0 0%
It's a terrible idea. 26 44.83%
Voters: 58. You may not vote on this poll

First Riot Post
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Cysic ?? Senior Member
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02-09-2012

I love the passive gold gain in Dominion, and the passive EXP gain. I really do. Not only is it key to enable the game mode, but it has an absolutely fantastic side-effect; if something happens to a player (be it a real life emergency, computer troubles or something else entirely) they can jump back into the game at little or no disadvantage.

I was wondering, has Riot ever considered porting specifically the latter feature to Classic? I know there's some kind of coding in there that handles the whole "unkillable if afk on the turret" scenario to prevent people free-farming with Karthus ultimates and the like. Is it possible that we could tack on a crystal-scar style aura for disconnected players that gives them a small amount of passive gold and EXP gain? I, for one, think it would be really good because one of my biggest gripes with Classic is that if someone is missing for really any period of time the game is almost immediately over. Unless you're significantly better than the team you face (and I do mean MUCH better) you're already lost the game because you simply won't be able to catch up from that disadvantage.

So... what are the odds of having very small passive gold generation and EXP gain for disconnected players? Not enough to keep them at par, but enough that there's an increased chance of a comeback with good, honest play? Levels throughout the match can be tracked very easily and I don't think it could be abused if it was fine-tuned properly... it would have to be VERY enticing for it to be more useful than leaving the game 4v5.

Thoughts? Opinions? Never gonna get a red post? Ever?

I'd even just love a "This is a neat idea", really. Knowing that there's the possibility of it being on the drawing board would make me hopeful.

Edit: Just for clarification (in case there's any confusion) only the disconnected player would gain the passive benefits. Phreak's post mentions the entire team getting additional gold and while I'm not sure whether or not he misread me, I think there's the possibility a number of people are misinterpreting my post as a result.

 
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Phreak Phreak's Avatar ?? Shoutcaster
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1 of 1 Riot Posts
02-09-2012

Quote:
Originally Posted by Cysic View Post
I love the passive gold gain in Dominion, and the passive EXP gain. I really do. Not only is it key to enable the game mode, but it has an absolutely fantastic side-effect; if something happens to a player (be it a real life emergency, computer troubles or something else entirely) they can jump back into the game at little or no disadvantage.

I was wondering, has Riot ever considered porting specifically the latter feature to Classic? I know there's some kind of coding in there that handles the whole "unkillable if afk on the turret" scenario to prevent people free-farming with Karthus ultimates and the like. Is it possible that we could tack on a crystal-scar style aura for disconnected players that gives them a small amount of passive gold and EXP gain? I, for one, think it would be really good because one of my biggest gripes with Classic is that if someone is missing for really any period of time the game is almost immediately over. Unless you're significantly better than the team you face (and I do mean MUCH better) you're already lost the game because you simply won't be able to catch up from that disadvantage.

So... what are the odds of having very small passive gold generation and EXP gain for disconnected players? Not enough to keep them at par, but enough that there's an increased chance of a comeback with good, honest play? Levels throughout the match can be tracked very easily and I don't think it could be abused if it was fine-tuned properly... it would have to be VERY enticing for it to be more useful than leaving the game 4v5.

Thoughts? Opinions? Never gonna get a red post? Ever?

I'd even just love a "This is a neat idea", really. Knowing that there's the possibility of it being on the drawing board would make me hopeful.
Any system like that is abusable. We used to grant global exp/gold due to a disconnected player in beta. People would be like, "Okay, Soraka, we don't need you right now. We'll tell you when to reconnect. D/C so we get bonus gold."

Especially with the 0cs bot lane thing that's so common, as soon as your support isn't needed, just d/c for a while.

It is a cool idea, but unfortunately this type of system is abusable.

 
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ipico ?? Senior Member
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02-09-2012

tons of abusables.

 
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Tainted Moose ?? Senior Member
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02-09-2012

What about simply replacing a leaver with a bot that's worth minimum gold?
It's better than nothing.

 
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Beefstu409 ?? Senior Member
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02-09-2012

@phreak I don't think he's talking about global xp/gold, I think he's talking about only the dc'er getting the xp/gold... At a rate reduced to what they would normally get in game.

 
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Cysic ?? Senior Member
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02-09-2012

Quote:
Originally Posted by Phreak View Post
Any system like that is abusable. We used to grant global exp/gold due to a disconnected player in beta. People would be like, "Okay, Soraka, we don't need you right now. We'll tell you when to reconnect. D/C so we get bonus gold."

Especially with the 0cs bot lane thing that's so common, as soon as your support isn't needed, just d/c for a while.

It is a cool idea, but unfortunately this type of system is abusable.
I figured as much, but it'd still be nice if we could somehow see the system (or something similar) make it's way into the game in some form. Though, I imagine that's something the various teams at Riot consider a lot; I can imagine that disconnects are the most significant "artificial" issue and there's been a great deal of thought put into how they can be managed in a way that's helpful for teams without being abusable.

Also, that was a rather fast response.

Edit: Pardon, yeah, I was just referring to only the disconnected player; in the scenario you outlined Soraka would be the one getting passive gold/experience though the same potential abuse exists (on a much smaller scale).

 
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Glĝry ?? Senior Member
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02-09-2012

Quote:
Originally Posted by Phreak View Post
Any system like that is abusable. We used to grant global exp/gold due to a disconnected player in beta. People would be like, "Okay, Soraka, we don't need you right now. We'll tell you when to reconnect. D/C so we get bonus gold."

Especially with the 0cs bot lane thing that's so common, as soon as your support isn't needed, just d/c for a while.

It is a cool idea, but unfortunately this type of system is abusable.
Well, I think he was suggesting that the player who DC'd get the trickle of gold/xp, so that when they come back they will not be so far behind. The abuse case you described would be impossible with this setup, unless you consider it worthwhile to get zoned 2v1 bot lane just for the xp boost of having only one player in the lane

 
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QZip ?? Senior Member
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02-09-2012

I was going to try to come up with an alternate system that wouldn't be abusable. Sadly, if the free EXP/Gold is significant enough to matter, it's able to be abused. If it's some kind of sharing option (thus the EXP/Gold isn't free), then you're just investing in someone who probably isn't going to ever be useful in the expected case and it's probably STILL going to be open to abuse (in the metagamed case).

 
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MandyMemory ?? Senior Member
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02-09-2012

Quote:
Originally Posted by Phreak View Post
Any system like that is abusable. We used to grant global exp/gold due to a disconnected player in beta. People would be like, "Okay, Soraka, we don't need you right now. We'll tell you when to reconnect. D/C so we get bonus gold."

Especially with the 0cs bot lane thing that's so common, as soon as your support isn't needed, just d/c for a while.

It is a cool idea, but unfortunately this type of system is abusable.
Why not just lower Exp gain for minions/objectives and add some small passive gain that is there all the time.

Hard to abuse something that is always there. And it would still give the benefit of people who DC aren't 18349798123 levels behind.

 
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jokull ?? Senior Member
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02-09-2012

if i have to afk and expect to be back, i just buy all gp5. usually though, i just make sure i dont have to leave in the first place

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