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Help Riot improve matchmaking! Looking for examples of bad matchmaking

View Poll Results: How many games do you expect to play before you reach your true Elo?
< 10 Games 171 1.59%
11-40 Games 798 7.41%
41-80 Games 1,145 10.64%
81-120 Games 1,710 15.89%
121-160 Games 649 6.03%
161-200 Games 904 8.40%
200-399 Games 1,668 15.50%
400-599 Games 1,055 9.80%
600-799 Games 444 4.13%
800-999 Games 166 1.54%
1000+ Games 2,052 19.07%
Voters: 10762. You may not vote on this poll

First Riot Post
 
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Lyte Lyte's Avatar ?? Lead Designer of Social Systems

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125 of 173 Riot Posts
03-07-2012

Quote:
Originally Posted by Doctor Swole View Post
What about when you duo queue. Last picon will almost always include one of the duo
I have looked at this specific scenario--it typically happens when two friends in a duo-queue are quite different in Elo. Even gaps of 100-200 Elo will usually result in one of the duo-queues being first pick, and one being last pick.

We decided to fix Normal Draft to be completely random pick orders; pick orders is something we are actively discussing for Ranked Mode as well.

 
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Lyte Lyte's Avatar ?? Lead Designer of Social Systems

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126 of 173 Riot Posts
03-07-2012

Quote:
Originally Posted by Prodigy Kim View Post
Me and my friend (both 1500) invited 2 low lvl friends to play with us. We get matched against TWO 2k elo players. No biggie really, just normals, but I was surprised because I rarely get 2k elo players in my normals when I DONT play with my low summoner lvl friends.
We have some plans to address this.

 
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Ko Hakoo ?? Senior Member
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03-07-2012

I think a huge thing is expectations in normal queue. What are blind pick and draft mode for?

Is blind pick for people who must win at all costs and pick their OP/commonly banned/fotm/countered in draft mode champion? Or is it for people who just want to get in a PVP game quickly and just have fun? Where does a jungle Janna belong?

Blind pick mixes the two extremes of the intention spectrum and I think that creates a TON of animosity. In blind pick, I often choose my worst roles to improve. I'm far less likely to choose to play a role I'm not interested in to benefit the team. Then there are dudes who rage if there is no jungler, or if there are AD carries in a game.

How can we separate these players into queues where they play the way they want to? At first thought, draft mode and blind pick would separate intentions, but they do not.

Non-try hards enter draft mode simply to avoid specific champions, with no intention of it being more competitive. Some try-hards enter blind in order to play specific champions. Which is counter to the perception of the queues and their relative competitiveness.

I'm not sure if it is a solvable issue. Any solution such as self selecting intentions is prone to abuse, and any player could switch between intentions between games. Would people play a "for fun" queue where no stats are tracked? I'm not sure if I would, yet I'm not hard core at all.

Edit: Yes, custom games qualify for everything but matchmaking. Players stack themselves on the team with the highest Elo player, and often leave the lobby if that team is full.

 
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Ryceman ?? Senior Member
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03-07-2012

Called a Custom Game.

 
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limbrok ?? Senior Member
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03-07-2012

Hi Lyte,

I know this has been suggested numerous times about when you queue, there could be a prompt asking what role you would like to play, i.e. support, jungle, etc. The idea is not favored because it favors a "meta" and stifles creativity.

What if the same model were used, but I think there is an assumption being made that when these people pick their "best roles" they are being otherwise pigeonholed into playing these roles, as well. If I pick Support as my best champion, then I will get paired with the player who said their best role was "AD Carry", etc, so my team will be well balanced, but it shouldn't restrict Champion choices at all in case we need to shuffle things around or counter pick more effectively.

For example, once again saying I am best at Support and another player on the team is best at AD Carry.

Enemy team picks Vayne AD Carry. Our AD Carry says he/she mains Vayne and not well with others. Now, they can instead pick Support and I could AD Carry in his/her place. I think with preference systems like this, it would be very similar to what it is now, but more streamlined in the sense that people are more likely to get the roles that they are best at.

On this same tangent, players could even say "I prefer leading, I prefer counterpicking, I prefer..." For myself personally, I am best at counterpicking, so regardless of whether I am the highest or lowest ELO on my team, I hate first pick! I like to be the lowest so that I can counter pick more effectively. Players who prefer leading would have a higher chance of being first picks, etc maybe? Not very well thought out on that idea, just trying to give some sense of depth.

---

Also, secondly, I haven't thought about this as well as my previous idea, but what if there were Practice Ranked games (separate from Normal) and Ranked Games? Well, what would be the difference between Normal and Practice Ranked? Practice Ranked would show your Practice Ranked ELO, like the hidden values of a Normal ELO, so you get kind of a sense of where you are. Normal Games could maybe as a result offer more IP for playing them to give an incentive to still play Normal Games as well. This way people have multiple venues of practicing, playing, and enjoying the game. Either playing Practice Ranked which is taking the game "seriously", but still not at a competitive level. Normal for casual, fun games for testing or just relaxing, and Ranked Games for serious, competitive play.

Sorry, lots to post. I don't know whether or not to expect a reply, but I never bookmark threads. If for whatever reason you plan to reply to this or want further discussion, you can email me at lmcphers@mines.edu.

Good luck in finding a solution to these many complicated problems!

 
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Oberic ?? Senior Member
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03-07-2012

Random pick orders might be nice for ranked, just to help minimize the "I'm better than you, so you do what I say." mentality a lot of players in ranked display.

 
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Fòx ?? Senior Member
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03-07-2012

Lyte if you read this, I just want to let you know that the community and I appreciate your hard to work to try to make this game better.

 
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Ko Hakoo ?? Senior Member
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03-07-2012

Quote:
Originally Posted by Ranhei View Post
Called a Custom Game.
Could be, but even customs have the disparity of intentions. Combined with the fact that you can see Elo's of the people in the game the lack of matchmaking makes people flood to the side with the supposedly strongest player.

 
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Lyte Lyte's Avatar ?? Lead Designer of Social Systems

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127 of 173 Riot Posts
03-07-2012

Quote:
Originally Posted by limbrok View Post
Also, secondly, I haven't thought about this as well as my previous idea, but what if there were Practice Ranked games (separate from Normal) and Ranked Games? Well, what would be the difference between Normal and Practice Ranked? Practice Ranked would show your Practice Ranked ELO, like the hidden values of a Normal ELO, so you get kind of a sense of where you are. Normal Games could maybe as a result offer more IP for playing them to give an incentive to still play Normal Games as well. This way people have multiple venues of practicing, playing, and enjoying the game. Either playing Practice Ranked which is taking the game "seriously", but still not at a competitive level. Normal for casual, fun games for testing or just relaxing, and Ranked Games for serious, competitive play.

Sorry, lots to post. I don't know whether or not to expect a reply, but I never bookmark threads. If for whatever reason you plan to reply to this or want further discussion, you can email me at lmcphers@mines.edu.

Good luck in finding a solution to these many complicated problems!
I have been in discussions about "Practice Ranked" Modes where players can warm-up in a Ranked setting without necessarily the stress/burden of real competitive ranked matches. Unfortunately, splitting the playerbase into more and more queues is a serious concern to always be aware of.

 
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svew ?? Senior Member
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03-07-2012

just had a 1700 game were a 1900 top pick duoed with a 1300 , i have honestly never been so pissed off in my life, i needed to ****ing stick my head in the freezer after this game, this 1300 was so bad that i was in actual pain and i raged so hard at this individual, its not my fault. its the mm system that made me rage. like ive said countless of times. i cannot progress to my actual elo when i keep getting these ludicrous things hapening in my games, people randomly being bad at high elo when they should be lower, people troll alot at high elo when they get bored but they know there good enough to stay there.