Replies to pages 471-475.
Hey Guys, time for another round of @Ezreal Updates. Here comes another 5 pages worth of responses. Keep asking questions and I'll be more than happy to answer as many as I can! The shorter the question the more likely I will be able to answer it.
Also, I always tweet whenever I finish a post in @Ezreal (Twitter: @RiotEzreal) (should be easier than sifting through this thread, oh, and does anyone know how I can look at the 'last' rioter post on a thread?). http://twitter.com/#!/RiotEzreal
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Originally Posted by Zidanic
@Ezrel, awhile ago they said there was still going to be buffs for AP Ezreal (wider W better CD on W mana cost etc) are there still going to happen because they were put off being released because a tournament was being held at the time(From what I've read.)
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We held on them for a few reasons. The main one was the tournament, however, that was not the singular reason we held off on the buffs / feel improvements. The live team was getting numerous reports that Ezreal was 'overpowered' in other nations. He also had a fairly high win ratio, which was not in line with what most players were preaching. So we opted to not make the changes. I'm sure a few of the changes, especially the feel ones, will make it in eventually.
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Originally Posted by 3v3ryone
@Ez is there any chance for some strong items that have high trade of? like very high stats and some penalty like - "X" % movement speed or "-X" % dmg etc.
let say that i want play support and buy strong support items (like aegis of legion but with 2-3 x better stats) the diffirence would be penalty which decrease dmg dealt by like 80% (so i sacrifice my power for being strong support) this way it wont make other classes OP (there was similar problem with locket back then)
Everyone would still be able to buy this item but penalty would make it balanced.
2. What do you think about removing RNG from criticals? making it similar to caitlyn passive (double dmg every "X" hits, like 10% crit chance = 1 critical every 20 attacks (since attack speed is capped at 2500 but it can be easily countered by items like frozen heart and various abilities so imo 20 is more balanced than 25)
It can even have some special animation like cait bonus dmg so it will make countering it easier early-mid game.
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1) I'm afraid that item would either be unusable or overpowered. You would only purchase the negative attribute if you didn't care that much about it (i.e. dealing damage as a support). So the bonuses garnered from the negative aspect would be worth more than the negative aspect. Making it overpowered, or, if we balanced the power with the trade off in mind, not fun.
2) I'm generally a fan of removing most RNG from games, but even competitive FPS's have some soft 'RNG'. Think about those times where your weapons kickback accidentally knocked your sights up to get you a headshot. I think having a small amount of RNG adds flavor, we just need to keep it manageable.
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Originally Posted by D E Merry
CLG used Sona + Soraka bot, Karma mid, Janna top, and Taric jungle as an all-support team and defeated Riot Games (who had a normal team), and that's why I believe there have been so many nerf-remakes and nerfs for supports.
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Haha, that has absolutely zero impact on our nerfing supports. That was a for fun game between ridiculously great players, and whatever rioters were around to play the game. They were super nice and gave us a fighting chance by running a really sub optimal group.
We have been nerfing / nerf remaking a number of supports because we believe it will make the game more fun to play and watch (check out some of my earlier posts if you want more in depth reasoning).
Quote:
Originally Posted by Frostoad
Is Chaos Witch Queelag in the creepy category?
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Haha, oh yes it is. Think of it this way, if the character would literally make you shudder at the thought of kissing it, then you've probably gone too far. For the extra mile, if you would want to kiss it, and shudder at the concept of that, then that might be even worse =-P.
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Originally Posted by Great Owl
Fortify was removed. Although I know its hard to notice
Do you have any suggestions of where to look to start modding? I've been checking some sites out, but most seem to put up a pretty high entry barrier, knowledge wise, in order to learn from them.
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1) Haha, wow, can you guess how often I used Fortify =-P.
2) I always suggest StarEdit and WarEdit. I personally started off with Starcraft I's map editor, and moved on to Warcraft's editor. I've heard that Starcraft II's map editor is top notch, albeit more difficult to use due to it's impressive capabilities. I would suggest starting there. Maybe figure out which warcraft III custom game never made it over and port it into Starcraft II.
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Originally Posted by Arc Krow
Heyhey Ez!
1) Was the character design of Ezreal based on Link? They looks like each other so much... What about a Link skin for Ez?
2) Did you guys in Riot thought in a game mode surely aimed to combat? We see a lot of people in Classic who tends to forget the true objective of the game and focus only in killing each other...
3) Shyvana is awesome.
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1) Not at all actually. Ezreal came from a number of sources, though he primarily came out of the concept of an all skill shot champion. We wanted to make a unique archer who could materialize his bow whenever he fired it. So we looked into other games, comics, and shows which have done this in the past.
2) Dominion was really supposed to focus on the small scale skirmishes. If you want larger skirmishes I HIGHLY recommend ARAB (all random all botom). It's a custom game where the entire team goes bottom lane in dominion. It's a ton of fun...I think I'll go play one after I post here =-D.
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Originally Posted by TonyWin
Ezreal,
Ezreal is my favorite character, however I do not approve of his dance, and from your previous post, you think it was Shurelia's doing. Do you feel any underlying animosity towards her for giving your amazing character design such a dance?!
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Haha, I've gotten more than my fair share of trash talking because of that dance. Though however much I have disliked it, I have found that it makes him more memorable. What other champion has gotten half as much publicity for their dance?
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Originally Posted by SorsScriba
I really believe that EZ would be a more recognized pick if his shift prioritized champions. A slightly longer AA ranged would be nice (a bump of 25 would be perfect), but the change to AS is almost required for him to have a more rewarding feel.
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Honestly, I am starting to become more and more alright with that proposition. If the live team can be convinced, I won't block it (where I previously have).
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Originally Posted by PainfulStupidity
@Ezreal, as always!
Do you plan to work on any stealth champions before the rework?
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We want to get that Stealth update out ASAP, so probably not because worrying about more champions utilizing it would only delay the release.