Champions
Teemo
- Toxic Shot: Reduced damage per tick from 10/18/26/34/42 to 7/14/21/28/35
- Noxious Trap: Made the trap magic immune
- Fixed an issue with Rapid Fire which caused unnecessary lag time when casting the spell
Fiddlesticks
- Increased damage on Dark wind to minions from 120 per bounce to 135
- Changed damage type of Drain to make it work like other abilities of it’s type
- Modified Terrify’s duration from 2 / 2.5 / 3 / 3.5 / 4 to 1 / 1.75 / 2.5 / 3.25 / 4
Ashe
- Fixed particle bug with Volley
- Made Volley cone reticle match closer to the way the arrows spread
- Reduced Accumulate Wealth bonus gold from +2/4/6/8/10 to +1/2/4/6/9
- Added the toggle spell glow to Accumulate Wealth
- Changed Accumulate Wealth’s name to Plentiful Bounty
Morgana Le
- Black Shield: Reduced Duration from 4/6/8/10/12 to 2/4/6/8/10
- Made Black Shield instant cast
Singe
- Modified the slow percent on Mega Adhesive from 20/35/50/65/80 to 30/42/54/66/78
Warwick
- Infinite duress: Fixed a bug which caused it to do 20% of Warwicks damage instead of 33%
Chronokeeper
- Made Time Warp instant cast
- Chronoshift: Duration from 30/60/90 to 45/45/45,
- Cooldown from 180/150/120 to 160/140/120
- Changed Healing mechanic from % based to Restores 500/750/1000 Health
- Increased bonus from ability power from .2 to 3
- Made Chronoshift Instant Cast
Summoner Spells
- Rally: Made the rally banner invulnerable / untargetable
- Reduced Duration from 30 to 20
- Reduced Range from 1200 to 700
- Reduced % Health regen per second from 4% to 3%
- Clairvoyance: Reduced duration of sight ward from 8 minutes to 6 minutes
- Exhaust: Reduced cast range from 650 to 550
- Smite: Changed damage from 600 to 575 + 25 x your level
Items
- Rejuvenation Bead – Increased cost from 200 to 250
- Regrowth Pendant – Increased cost from 400 to 450, reduced Health Regeneration from 4.4 to 4 per second
- Wit’s End – Reduced Mana Burnt from 45 to 35
- Increased cost of Wit’s End from 500 to 600
- Reduced Duration of Elixir of Fortitude / Agility / Brilliance from 5 minutes to 4 minutes
- Elixir of Fortitude: Reduced Health bonus from 500 to 350
- Healing Potion: Increased cost from 30 to 35
Miscellaneous
- Misc Tooltip fixes
- Updated the following champion’s recommended items: Annie, Ashe, Chemical Man, Chronokeeper, Fallen Angel, Fiddlesticks, Master Yi, Minotaur, Ryze, Yeti
- Death bounties give slightly more gold for killing high kill streak players, and slightly less for death streak players than previously
- Super Minions: Reduced Armor from 50 to 40
- Reduced Critical Strike chance from 10 to 0
- Reduced Health from 4000 to 2500
- Increased Damage from 150 to 250
- Turrets: Increased attack particle speed from 914 to 1200
- Decreased Neutral Minion attack speeds
- Health / Mana no longer gives you additional Health / Mana Regeneration, however, we have compensated for this change in such a way that you will retain the same regen values so long as you do not purchase additional Health / Mana items
- Marked items that had Unique effects as UNIQUE
Bug Fixes
- Fixed neutral minion camps having their minimap icon disappear when an enemy in the fog of war kills it.
- Fixed issue with characters sometimes deforming and "turning 2d" when casting spells.
- Fixed errors with Slow
- Removed Baron Nashor’s buff from the Dragon
- Remove misc particle from Teemo’s Noxious Trap
Gameplay
- Changed the math for bonus gold/penalties for killing champion on kill/death streaks. Resulted in increased gold for killing players with high streaks, and decreased the penalty.
- Doubled Base gold gained for killing a champion.
HUD
- holding down spacebar will now lock your camera to your hero until you release it.
Additional Notes
- Fixed some server side crashes




