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@Morello and Riot Why I think the Irelia nerf was unneeded (Wall of Text)

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Jasado ?? Senior Member
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04-17-2012

Quote:
Originally Posted by Morello View Post
Hey guys,

Long post, but great detail. Let's talk Irelia for a few moments;

As you said, Irelia makes too few compromises for too much gain, and that's the core issue, but your analysis is that the True Damage is the real culprit as opposed to the sustain.

I actually think you're right here. Non-scaling damage sources on Fighters is what lets them go ultra-tank and allow the damage we can see sometime, and this is a classic example (we'd discussed this a bit before her nerf as well).

I'll revisit this with the team. I do retain Irelia's kit needed nerfs, but I'd prefer to cause her to make some compromises, or remove needless power on her (in order to allow others to be more powerful).

Thanks (and to everyone who weighed in on this). I'll try to get an update on this in the next few weeks, and bump to remind!
........Awesome. <3

 
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Flaming June ?? Senior Member
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04-17-2012

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Originally Posted by Grim Reaper View Post
Your opponent has no armor/magic resist?
Typically theoretical damage calculations don't involve that for the sake of ease. Everything can be considered relative to something else anyways.

You don't need to factor in armor if you compare Irelias AD scaling and damage output to Talons, you just need to know that it's this much better or this much worse given the same circumstances and items.

 
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Flaming June ?? Senior Member
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04-17-2012

Quote:
Originally Posted by Morello View Post
Hey guys,

Long post, but great detail. Let's talk Irelia for a few moments;

As you said, Irelia makes too few compromises for too much gain, and that's the core issue, but your analysis is that the True Damage is the real culprit as opposed to the sustain.

I actually think you're right here. Non-scaling damage sources on Fighters is what lets them go ultra-tank and allow the damage we can see sometime, and this is a classic example (we'd discussed this a bit before her nerf as well).

I'll revisit this with the team. I do retain Irelia's kit needed nerfs, but I'd prefer to cause her to make some compromises, or remove needless power on her (in order to allow others to be more powerful).

Thanks (and to everyone who weighed in on this). I'll try to get an update on this in the next few weeks, and bump to remind!
I know the chance of this getting read or even replied to is pretty slim but...

What ever became of the previewed passive she had? Where she gained more attack speed while outnumbered by enemies?

A passive like that would have made sense given her flat healing and non-scaling true damage.

But at the time, you wanted her to thrive as a melee DPS in a game where they had trouble existing, no? So you gave her the passive she has right now instead.

How would you feel about changing out her passive for something else? Built in CC reduction isn't uncommon in champions, Mundo and Trundle both have it too, although without the gap closers attached to their kits.

Breaking her damage scaling issues down is pretty straightforward too.

Max Bladesurge? No, the damage return per rank up is poor, and it's the utility of the spell more than the damage that I need.

Max Equilibrium Strike? Maybe, it's a healthy chunk of burst and CC duration but I couldn't ever buy items to make it better.

So Hiten Style? Well if you count magic resist... it would only take a few swings of this to equal E, made even easier by Q applying on hit effects. And I get to sustain for free?

Well then, how do I make this skill better? Well... attack speed is the only way.

But that doesn't help any of my other abilities at all.

If you recall, what were the numbers like on her "attack speed" passive? And did it still only scale up to 3 enemies?

 
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Ordo Irelius ?? Senior Member
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04-17-2012

Quote:
Originally Posted by Morello View Post
Hey guys,

Long post, but great detail. Let's talk Irelia for a few moments;

As you said, Irelia makes too few compromises for too much gain, and that's the core issue, but your analysis is that the True Damage is the real culprit as opposed to the sustain.

I actually think you're right here. Non-scaling damage sources on Fighters is what lets them go ultra-tank and allow the damage we can see sometime, and this is a classic example (we'd discussed this a bit before her nerf as well).

I'll revisit this with the team. I do retain Irelia's kit needed nerfs, but I'd prefer to cause her to make some compromises, or remove needless power on her (in order to allow others to be more powerful).

Thanks (and to everyone who weighed in on this). I'll try to get an update on this in the next few weeks, and bump to remind!
Thank you Morello to respond to this topic, and I do hope something gets done about Irelia in the next few weeks like you stated, instead of waiting for months or years. However, those are just empty promises and tbh I have little faith in the live balance team currently, seeing how they make so much empty promises and are quite slow many of the time.

Also, if you guys are going to nerf the true damage and increase the scaling of Irelia so building AD feels more rewarding, please make her innately tankier as then she will have to build more damage items. Just my two cents.

@ one day remains Irelia doesn't build any major AD or penetration/% penetration, so the damage will not be that significant compared to burst solo tops even though the numbers are high.

 
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Morello Morello's Avatar ?? Lead Content Designer
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04-17-2012

Quote:
Originally Posted by nekrĝphile View Post
Thank you Morello to respond to this topic, and I do hope something gets done about Irelia in the next few weeks like you stated, instead of waiting for months or years. However, those are just empty promises and tbh I have little faith in the live balance team currently, seeing how they make so much empty promises and are quite slow many of the time.

Also, if you guys are going to nerf the true damage and increase the scaling of Irelia so building AD feels more rewarding, please make her innately tankier as then she will have to build more damage items. Just my two cents.

@ one day remains Irelia doesn't build any major AD or penetration/% penetration, so the damage will not be that significant compared to burst solo tops even though the numbers are high.
I'll have an update, not saying we'll make changes in that timeframe :P

 
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Iphone 9999 ?? Member
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04-17-2012

So morello is saying he's gonna nerf her W's true damage and return some sustain to the W spell?Nice answer, isn't that just a much bigger nerf? Buffing her back by removing her main damage source away? Brilliant solution indeed! I almost feel that olaf, ahri, vyane have no true damage at all. I almost feel Olaf's 340 single nuke true damage is so tiny compared to 75 true damage per hit. Why doesn't he just delete Irelia?

 
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Flaming June ?? Senior Member
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04-17-2012

Quote:
Originally Posted by nekrĝphile View Post
Thank you Morello to respond to this topic, and I do hope something gets done about Irelia in the next few weeks like you stated, instead of waiting for months or years. However, those are just empty promises and tbh I have little faith in the live balance team currently, seeing how they make so much empty promises and are quite slow many of the time.

Also, if you guys are going to nerf the true damage and increase the scaling of Irelia so building AD feels more rewarding, please make her innately tankier as then she will have to build more damage items. Just my two cents.

@ one day remains Irelia doesn't build any major AD or penetration/% penetration, so the damage will not be that significant compared to burst solo tops even though the numbers are high.
The majority of solo top bruisers don't build excessive penetration. Hybrid based damage is what allows bruisers to get by most of the time anyways, makes it harder to itemize against.

If not, you run into people like Talon, where you can just stack armor and not have any problems in lane.

You'll only see ranged AD carries, most AP carries and the occassional melee DPS build heavy penetration.

 
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Iphone 9999 ?? Member
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04-17-2012

"allow others to be more powerfull?" Is she not weak enough for other popular top laners right now? Making compromise? her sustain is piss pool right now, and with either no safe or long range harass like most other laners, and you would still call that strong?

 
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Ordo Irelius ?? Senior Member
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04-17-2012

Quote:
Originally Posted by Iphone 9999 View Post
So morello is saying he's gonna nerf her W's true damage and return some sustain to the W spell?Nice answer, isn't that just a much bigger nerf? Buffing her back by removing her main damage source away? Brilliant solution indeed! I almost feel that olaf, ahri, vyane have no true damage at all. I almost feel Olaf's 340 single nuke true damage is so tiny compared to 75 true damage per hit. Why doesn't he just delete Irelia?
I don't think that's what morello is saying. I think he is saying that he is going to nerf Irelia's true damage, then buff her sustain, other spells, scaling etc.

Morello saying "not in this time frame" really concerns me though. I don't really want to wait a long time (months or years) for my favorite champion to be buffed back to viability. I would probably be playing another game by then D:

Also hopes that riot isn't just going to remake her, takes a long time and will probably take some fun out of her...

 
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Iphone 9999 ?? Member
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04-17-2012

Quote:
Originally Posted by nekrĝphile View Post
I don't think that's what morello is saying. I think he is saying that he is going to nerf Irelia's true damage, then buff her sustain, other spells, scaling etc.

Morello saying "not in this time frame" really concerns me though. I don't really want to wait a long time (months or years) for my favorite champion to be buffed back to viability. I would probably be playing another game by then D:

Also hopes that riot isn't just going to remake her, takes a long time and will probably take some fun out of her...
The problem is that her true damage is her main damage source, what's she gonna do if her bread and butter spell is getting nerfed once fking again?