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After Hours with Matchmaking and Lyte

View Poll Results: Which matchmaking 'issue' is the most important to you? (See post for more details!)
1) AFKs in Champion Select Lobby 4,693 36.83%
2) Duo-Queue Elo Disparities in Ranked 919 7.21%
3) Skilled Ranked Players in Normal Modes 608 4.77%
4) Premade Matching 635 4.98%
5) Transitioning from Normal to Ranked Mode 1,288 10.11%
6) Free to Play Champions in Ranked Mode 793 6.22%
7) Random Champions in Ranked Mode 628 4.93%
8) Provisional Matches in Ranked 650 5.10%
9) Duo Queue Prevalence in Ranked 390 3.06%
10) Level Disparities 590 4.63%
11) Team Margin of Victory 1,549 12.16%
Voters: 12743. You may not vote on this poll

First Riot Post
 
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Khell DarkWolf ?? Senior Member
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04-25-2012

Dear Lyte,

I have tried sending you an email but I have gotten an error:

Delivery to the following recipient failed permanently:

Matchmaking@riotgames.com

Technical details of permanent failure:
Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 552 552 Error: message too large (state 17).


Ideas of what to do? :|

 
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Lyte Lyte's Avatar ?? Lead Designer of Social Systems

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99 of 362 Riot Posts
04-25-2012

Quote:
Originally Posted by DarrkWolfe View Post
Dear Lyte,

I have tried sending you an email but I have gotten an error:

Delivery to the following recipient failed permanently:

Matchmaking@riotgames.com

Technical details of permanent failure:
Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 552 552 Error: message too large (state 17).


Ideas of what to do? :|
Hmm, I'm not sure! I tested the e-mail and it worked fine and I am still getting e-mails from players. Maybe try a different e-mail or client/browser?

 
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mojodarkale ?? Senior Member
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04-25-2012

Quote:
Originally Posted by bzdr View Post
I really hope my message is read...

So, SEVERAL times I get afk people in my ranked games, or people that just quit. Then I'm matched 4vs5 and most likely lose, losing 14ish ELO. Seriously? What's the logic on this? Shouldn't be something that detects 'oh, these dudes are 4vs5, so if they lose they will lose less elo'. Then it's fair. But losing the same amount of ELO as you would if it would have been a fair match, no, I don't see the logic.

I know it has nothing to do with the matchmaking itself, but it's something to consider imo.

The other thing is: should exist something 'more' to allow people to move from Normal -> Ranked. Like 'one can play ranked only if he has 500+ wins in normals'. This way we should get less unskilled players and have fair matches.
I've seen people with several thousand games played who have less game knowledge and mechanical skill than people who have 300-400 games total.

 
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Lyte Lyte's Avatar ?? Lead Designer of Social Systems

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100 of 362 Riot Posts
04-25-2012

Quote:
Originally Posted by Imclueless View Post
Hey, Lyte. Please don't hate me for this (I love you for responding to me in this thread and others).

http://penny-arcade.com/patv/episode/harassment

I know that this thread is about the matchmaker, and this is off-topic, BUT, I know that you are working on player behavior and such.
I don't hate our players for wondering about the future of player behavior in League of Legends. As one of the people leading the player behavior movement at Riot, I am constantly looking to the future and figuring out what we can do to improve the player experience in League; however, we are not ready to talk about any of the other projects I am working on.

PS - I saw that episode of PATV early this morning

 
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Khell DarkWolf ?? Senior Member
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04-25-2012

Quote:
Originally Posted by Lyte View Post
Hmm, I'm not sure! I tested the e-mail and it worked fine and I am still getting e-mails from players. Maybe try a different e-mail or client/browser?
Im going to resend the email, but in parts. I think the screen shots took up the space and made it too big. You can check in a few minutes as I'm sending them right this minute.

Please let me know your feedback Lyte, And thank you.

- DarrkWolfe

EDIT:

Okay, all emails sent.

 
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zarbiz ?? Senior Member
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04-26-2012

You have no idea how glad I am that I've now seen multiple reds say they watch EC. I was going to forward their 'auto-mute after x% players mute' idea to you folks, but there's no need. I'm very glad that Riot is working on Things Behind The Scenes to reduce the number of options toxic players have to ruin games.

 
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mojodarkale ?? Senior Member
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04-26-2012

Hey Lyte, why does it appear that there are so many people around my Elo (~1700 right now), per game, that have maximum Elos upwards of 1900-2000? What's actually causing such massive swings in Elo? I just checked my last match history and three people were anywhere from 100-200 Elo away from their highest. Doesn't that mean that there are people getting to undeserved Elos and making games much worse for people at higher Elos? Or that there is some truth to "Elo hell" that can drag people lower by a hundred or two hundred Elo based on random chance? Sounds like a huge amount of variance in either case...

I guess it's not totally fair for me to say that, because I managed to get to 1712 without a whole lot of struggle as I started ranked, then had a crazy unlucky streak, where I went down to 1544. Now I'm back up at 1717 (and I think I'll still continue to go higher), but it's still odd to see such a huge amount of people getting these odd Elo discrepancies.

 
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Shining Gold ?? Senior Member
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04-26-2012

There are too much "unskilled" people in ranked and normal people just "troll" and they don't get punished. That is ridiculous, I've played a total of 4 games today but all 4 games my team just fed, like if i play mid top feeds, i play top my jungler feeds, i play jungler top and mid feeds, this is rediculous they don't know common scene like going into a 4v5.

 
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darkjak ?? Senior Member
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04-27-2012

bump

 
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isobold ?? Senior Member
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04-27-2012

Quote:
Originally Posted by mojodarkale View Post
Hey Lyte, why does it appear that there are so many people around my Elo (~1700 right now), per game, that have maximum Elos upwards of 1900-2000? What's actually causing such massive swings in Elo?
- luck-streaks
- changing performance
- players mood, health status and current preferred champ or position
- current patch-notes (unorthodox champs being op for some time)

All that factors in on your Elo variation. Elo isn't just a number. If you really want to take Elo as skill measurement, you better perceive it as an Elo range where you belong into. If you should have an Elo of 1745 for example and you currently have an Elo of 1744, what should happen on your next match, considering you will be either winning or losing 12 Elo on average?

On average people will be swing around +/-100 Elo all the time. That's just how the system works. And if you get a lucky streak, or real bad luck, or duo-queue with someone who is way above or below your skill level or if some circumstances change your skill level (patch notes which buff the underrated champ you excel to play for ex.), than your Elo might even change more drastically.

Plus I guess, due to the small amount of players up there, those +/-100 Elo aren't even enough to reflect the situation in high Elo. Just make yourself aware of the small amount of players at 1800+ Elo. Any statistics will be heavily skewed up there, since that's the edge of the curve already ...


Quote:
Originally Posted by mojodarkale View Post
I guess it's not totally fair for me to say that, because I managed to get to 1712 without a whole lot of struggle as I started ranked, then had a crazy unlucky streak, where I went down to 1544. Now I'm back up at 1717 (and I think I'll still continue to go higher), but it's still odd to see such a huge amount of people getting these odd Elo discrepancies.
Actually you are describing the expected behavior of Elo, not something abnormal ...