Quote:
Originally Posted by HeyLPG
But the demand is there. It's right here. It's not a large demand for it, but it's there. Clearly people enjoy it and care about it otherwise this thread wouldn't exist. What quantity of people does there need to be interested in it in order for Riot to consider it something others would enjoy?
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But actually there isn't that much demand for it - that's the point. Whenever we do anything in this vein, very few people play or use it, even if it's too strong or overpowered.
It's tough to have this discussion because the datasets are really different; on one hand, you have a thread with vocal, passionate players, some of which really do enjoy this type of thing, and on the other, you have the entire LoL playerbase (data we have and are always trying to make more accurate).
Anecdotal data and self-selected peer groups will always tell a very different story than watching how players actually behave and make choices. We don't wanna make everything to maximize popularity, but when we do more niche characters (Nautilus, Lulu, Ziggs, Amumu, etc) they have to be a niche that still makes sense for our game, audience and IP. Going into niches that are essentially SUPER niche is a poor use of time better spent making something players actually want, and grotesque is really in this camp with our game, and our job is to make players like the game and like what we release, which I consider a win-win.
To take a look at the exaggerated version of this, if I made a champion me and my friends absolutely loved, but few other people liked, not only would it be foolish, but short-sighted and selfish of me. If we can make something everyone except me and my friends liked, then it'd be a really good idea to make it despite me not being into it (and we have a few champions in that category!). We want variety, but we also want to respond to what actually engages our players.