I know that this is a topic for the PFE skin (which I'm really excited for) but I have another question about Ez (since this topic seems to be getting a good amount of Red loving I shall ask it here) even though I'm expecting a "no comment" if I get any sort of answer at all.
AP Ez, are there any changes being tested, planned, or even remotely thought about in the back of someone's mind about some slight buffs to him? I love AP Ez and will continue to play him either way, but it just feels like hes missing something. I may be mistaken, but I'm pretty sure I read somewhere that Ez is supposed to be at a slightly higher damage output than others because of the "it's all skill" thing, but it just feels... off when I mid against someone like Fizz and as soon as that ONE skill shot is landed (as opposed to my multiple essence fluxes), if I don't have flash AND my e up, I may as well just sit there and wait for the inevitable (safe) tower dive.
Other AP mids that have skillshots are usually rewarded highly for landing that one, or two. Examples being Ahri's charm giving her a full rotation for free (throw in ignite and her ult and that's almost a guaranteed kill), Lux/Morg's binding being a snare, Veigar's stun giving a free meteor, Brand giving a stun (usually), both of Annie's "skillshots" can be AoE stuns (along with crazy high burst). I understand that you guys have said Ezreal will not get any CC, and I'm perfectly fine with that, I'm just using those as examples of what other skillshots mean when they land.
Don't get me wrong, I love Ez and appreciate that I can harass through minions without pushing the lane, I have a high burst late game, a devastating cross-map ult, and a Q that procs Lich Bane, but getting to a good late game build can be frustrating when his early game really requires you to get fed as farming is more difficult for him than any other AP.
I'm well aware this will most likely be ignored/I will be told to play AD by the community, but I just wanted to type this up and get it out of my system...