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After Hours with Matchmaking and Lyte

View Poll Results: Which matchmaking 'issue' is the most important to you? (See post for more details!)
1) AFKs in Champion Select Lobby 4,690 36.97%
2) Duo-Queue Elo Disparities in Ranked 910 7.17%
3) Skilled Ranked Players in Normal Modes 603 4.75%
4) Premade Matching 633 4.99%
5) Transitioning from Normal to Ranked Mode 1,282 10.11%
6) Free to Play Champions in Ranked Mode 791 6.24%
7) Random Champions in Ranked Mode 627 4.94%
8) Provisional Matches in Ranked 645 5.08%
9) Duo Queue Prevalence in Ranked 384 3.03%
10) Level Disparities 583 4.60%
11) Team Margin of Victory 1,538 12.12%
Voters: 12686. You may not vote on this poll

First Riot Post
 
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Mast3rRitual ?? Senior Member
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05-16-2012

Lyte- first off that you for all the hard work you and your team has done to make ranked a more competetive scene.

What is your opinion on removing the option to duo in ranked solo que? I really think it provides an unfair advantage and its removal would help players reach their "true" elo.

(I know this only got 3 percent in the poll but I think it is a HUGE issue)

 
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Loleon ?? Senior Member
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05-16-2012

Can people STOP asking for the initial ELO to be changed? There is no difference mathematically:

1) If you start a new system from scratch with a higher initial ELO, that ELO becomes the new average automatically. If everyone started at 2200, then people like Scarra, Dyrus, Crumbzz would just be at ~3500 ELO instead of the ~2500 ELO they are currently at.

2) If you just shove new players in at say 1800 Elo, you are simply introducing more Elo into the system (because this 600 above the starting point/average), so the average would just shift up over time. It doesn't matter if you have 8000 Elo, if the average is 7900; that's just like having 1300 now.

It makes NO difference.

 
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GodEmperorLetoII ?? Senior Member
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05-16-2012

Quote:
Originally Posted by Mast3rRitual View Post
Lyte- first off that you for all the hard work you and your team has done to make ranked a more competetive scene.

What is your opinion on removing the option to duo in ranked solo que? I really think it provides an unfair advantage and its removal would help players reach their "true" elo.

(I know this only got 3 percent in the poll but I think it is a HUGE issue)
He's stated that he wants to try and deal with the problem duo queuing can bring, but doesn't wanna remove it because a LOT of players do duo queue and feels there are ways to improve it without removing it out right. But if it comes to it, they might remove duo queue from ranked.

At least pretty sure that's the jist of what he's said.

 
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Lyte Lyte's Avatar ?? Lead Designer of Social Systems

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174 of 362 Riot Posts
05-16-2012

Quote:
Originally Posted by Mast3rRitual View Post
Lyte- first off that you for all the hard work you and your team has done to make ranked a more competetive scene.

What is your opinion on removing the option to duo in ranked solo que? I really think it provides an unfair advantage and its removal would help players reach their "true" elo.

(I know this only got 3 percent in the poll but I think it is a HUGE issue)
More players duo queue in Ranked Ladder than solo queue, so we have to take that into account. We're tweaking the numbers related to duo queues in Ranked, so we'll see if that helps. Otherwise, we might start with some light restrictions on duo queues in Ranked.

 
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ZipS ?? Senior Member
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05-16-2012

Lyte, while you are here. Just want to point out something in matchmaking. My last match, I played Leona(2/7/9), with Jax, Riv, Ez, and Renek. Our Jax had 1000+ wins, I was next with 241, no one else had over 200. No one on the enemy team had less than 525 wins. Now, I understand that the numbers average out, but one ZOMGWTFawesome player can't reasonably carry 4 moderately experienced players against 5 people with at least triple their experience in any one-to-one comparison. Thanks for your time

edit: could matchmaking be tweaked where one player can't skew the numbers like this?

 
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Lyte Lyte's Avatar ?? Lead Designer of Social Systems

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175 of 362 Riot Posts
05-16-2012

Quote:
Originally Posted by Triscadeca View Post
Lyte, while you are here. Just want to point out something in matchmaking. My last match, I played Leona(2/7/9), with Jax, Riv, Ez, and Renek. Our Jax had 1000+ wins, I was next with 241, no one else had over 200. No one on the enemy team had less than 525 wins. Now, I understand that the numbers average out, but one ZOMGWTFawesome player can't reasonably carry 4 moderately experienced players against 5 people with at least triple their experience in any one-to-one comparison. Thanks for your time

edit: could matchmaking be tweaked where one player can't skew the numbers like this?
We are looking at data at the impact of # of wins, but so far, we haven't seen that # of wins matters significantly more than just Elo.

 
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Dex7ter ?? Senior Member
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05-16-2012

Quote:
Originally Posted by Lyte View Post
We are looking at data at the impact of # of wins, but so far, we haven't seen that # of wins matters significantly more than just Elo.
here u go

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Lyte Lyte's Avatar ?? Lead Designer of Social Systems

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176 of 362 Riot Posts
05-16-2012

Quote:
Originally Posted by Triscadeca View Post
I forgot to clarify, this was a normal match
Normal Matches have hidden Elos we use for matchmaking

 
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Lyte Lyte's Avatar ?? Lead Designer of Social Systems

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177 of 362 Riot Posts
05-16-2012

Quote:
Originally Posted by Dex7ter View Post
here u go
This is known as confirmation bias. You took screenshots of the times you lost matches and checked # of Wins and noticed huge discrepancies... if you took screenshots of every single game you have ever played and looked at the # of Wins, you might see the same trends we are seeing when looking at millions of games.

 
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Sprayed ?? Senior Member
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05-16-2012

If a player is afk to pick their champion, they shouldn't be randomed one. They should be forced to leave the que and take a penalty.