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@ Our Community - What can we do to clean up our act?

First Riot Post
 
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King Feid ?? Senior Member
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05-27-2012

Quote:
Originally Posted by Delimon View Post
The problem is bias opinions and people think that they are always right. It's my way or the highway. There is not fixing that unless a person changes his personality. So I can't really say that I know of a way to fix the problem. Perhaps looking at everything form a neutral prospective?
the human brain dosnt fully develop untill your early 20s hence why alot of people keep your said attitudes

 
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IronStylus IronStylus's Avatar ?? Sr. Concept Artist
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1 of 1 Riot Posts
05-27-2012

Quote:
Originally Posted by DoctorMcPain View Post
Riot doesn't care, so yeah.
This is, and I rarely generalize, but 100% untrue.

Do you realize how pivotal player interaction and the community at large is vital to our game, our mutual success, and the longevity of the genre? Riot has entire teams that are indeed hard at work to solve problems, and indeed, nothing is perfect, but our mechanisms to deal with player behavior is evolving. I'm someone who's extremely interested in behavior, but behavior modification is a huge aspect of psychology and prevailing social psychology is hard to sculpt. It will only change over time if we as developers, from the top down, and players, from the bottom up, do our part to promote positivity and good game.

The first mistake is assuming we don't care. Again, that's a wildly off-base assumption. If you've had any interaction with Rioters on the forums when an issue is brought up you know that we feel passionately about the temperature of the community and we work diligently to adress issues. But it is not without its pitfalls and difficulties. Ever wonder what it's like trying to address the concerns of millions of players worldwide? Welp, it's a hefty challenge! As we've scaled as a company we've developed more tools, but as I've said, it is still evolving, and will continue to. As we develop tools, we do have to ask fellow players, as we are players ourselves, to lead by example, to not give into negative behaviors or perpetuate them by feeding into others' negative behaviors.

Try reading up on behavioral psychology and what you can do to combat negative behavior. It's actually extremely fascinating. Does that sound like homework? Yeah, it probably does. But no functional social group can function without an education on how to establish structure in the group. We all need tools to properly express ourselves, communicate effectively, and avoid toxicity. Learning those tools can take a while, but they can cascade into the wider community.

All of those of us who participate, and especially those who have high visibility such as Elementz himself, or Rioters like me, have a more substantial responsibility to exemplify positivity. I applaud him! Will we have our moments of frustration, anger, or passion? Absolutely! To deny those feelings and not express them would be ignoring our natures, for better or worse. However, we enter into a social pact when we participate in a game, or a community, we have to accept responsibilities. For some the responsibilities will be greater, for others it helps tremendously just to help in a small way by being positive, rewarding positive behavior, and discouraging negative behavior.

Again, all my +1's to Elementz. I very much subscribe to a code of positivity and I hope to find others that will too!

 
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Crs Elementz Crs Elementz's Avatar ?? The Council
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05-27-2012

Quote:
Originally Posted by IronStylus View Post
This is, and I rarely generalize, but 100% untrue.

Do you realize how pivotal player interaction and the community at large is vital to our game, our mutual success, and the longevity of the genre? Riot has entire teams that are indeed hard at work to solve problems, and indeed, nothing is perfect, but our mechanisms to deal with player behavior is evolving. I'm someone who's extremely interested in behavior, but behavior modification is a huge aspect of psychology and prevailing social psychology is hard to sculpt. It will only change over time if we as developers, from the top down, and players, from the bottom up, do our part to promote positivity and good game.

The first mistake is assuming we don't care. Again, that's a wildly off-base assumption. If you've had any interaction with Rioters on the forums when an issue is brought up you know that we feel passionately about the temperature of the community and we work diligently to adress issues. But it is not without its pitfalls and difficulties. Ever wonder what it's like trying to address the concerns of millions of players worldwide? Welp, it's a hefty challenge! As we've scaled as a company we've developed more tools, but as I've said, it is still evolving, and will continue to. As we develop tools, we do have to ask fellow players, as we are players ourselves, to lead by example, to not give into negative behaviors or perpetuate them by feeding into others' negative behaviors.

Try reading up on behavioral psychology and what you can do to combat negative behavior. It's actually extremely fascinating. Does that sound like homework? Yeah, it probably does. But no functional social group can function without an education on how to establish structure in the group. We all need tools to properly express ourselves, communicate effectively, and avoid toxicity. Learning those tools can take a while, but they can cascade into the wider community.

All of those of us who participate, and especially those who have high visibility such as Elementz himself, or Rioters like me, have a more substantial responsibility to exemplify positivity. I applaud him! Will we have our moments of frustration, anger, or passion? Absolutely! To deny those feelings and not express them would be ignoring our natures, for better or worse. However, we enter into a social pact when we participate in a game, or a community, we have to accept responsibilities. For some the responsibilities will be greater, for others it helps tremendously just to help in a small way by being positive, rewarding positive behavior, and discouraging negative behavior.

Again, all my +1's to Elementz. I very much subscribe to a code of positivity and I hope to find others that will too!
Yeah to say Riot doesn't care is most likely the most ignorant thing to say in terms of gaming companies who care about their communities. Riot is imo without a doubt the company that cares most about their game and their community. You can't expect them to just flick a switch and go "Well that's solves ALL THE TROLL ISSUES EVER!" It doesn't work like that. Things take time and LoL is a massive game where features take time to work on if they're going to work correctly to solve those current issues. It's not Riot's fault the community likes to troll people, it's our own faults, hence my entire post.

Thanks for the post Mr. Stylus!

 
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Spurlock9 ?? Senior Member
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05-27-2012

More participation in the tribunal would help. It's not nearly as broken as some of the threads in GD would have you believe (You would know that if you keep up with Pendragon's adventures). It would also help to have finer lines drawn as to what is/is not acceptable behavior and to get these lines much more publicity so that everyone knows what they are.

 
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Insanity Cow ?? Senior Member
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05-27-2012

Wow, I actually really agree with what you have to say

 
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DoctorMcPain ?? Senior Member
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05-27-2012

Quote:
Originally Posted by IronStylus View Post
This is, and I rarely generalize, but 100% untrue.
The Tribunal convinced me of that. I'm sorry but it really felt like you didn't want to take the matter into your hands.

Quote:
Do you realize how pivotal player interaction and the community at large is vital to our game, our mutual success, and the longevity of the genre? Riot has entire teams that are indeed hard at work to solve problems, and indeed, nothing is perfect, but our mechanisms to deal with player behavior is evolving. I'm someone who's extremely interested in behavior, but behavior modification is a huge aspect of psychology and prevailing social psychology is hard to sculpt. It will only change over time if we as developers, from the top down, and players, from the bottom up, do our part to promote positivity and good game.
Again. The Tribunal was a terrible move. 9 out of 10 games are filled with extremely toxic players, giving power to 'em just wasn't the right move.

Quote:
The first mistake is assuming we don't care. Again, that's a wildly off-base assumption. If you've had any interaction with Rioters on the forums when an issue is brought up you know that we feel passionately about the temperature of the community and we work diligently to adress issues. But it is not without its pitfalls and difficulties. Ever wonder what it's like trying to address the concerns of millions of players worldwide? Welp, it's a hefty challenge! As we've scaled as a company we've developed more tools, but as I've said, it is still evolving, and will continue to. As we develop tools, we do have to ask fellow players, as we are players ourselves, to lead by example, to not give into negative behaviors or perpetuate them by feeding into others' negative behaviors.
If I keep saying I care about my university career and my grades fall down a cliff, I doubt people will believe me when I say I care. Trust is an important thing, even more important than truth. You can say the truth but when people stop trusting you, it's over. As I've stopped trusting Riot on this matter.

Quote:
All of those of us who participate, and especially those who have high visibility such as Elementz himself, or Rioters like me, have a more substantial responsibility to exemplify positivity. I applaud him! Will we have our moments of frustration, anger, or passion? Absolutely! To deny those feelings and not express them would be ignoring our natures, for better or worse. However, we enter into a social pact when we participate in a game, or a community, we have to accept responsibilities. For some the responsibilities will be greater, for others it helps tremendously just to help in a small way by being positive, rewarding positive behavior, and discouraging negative behavior.
I applaud Elementz too. I'm just saying that you're probably either running short on time or it's too late to fix this because of how bad this community is. I have come to the point where I shudder - I literally shudder - whenever I wanna play a ranked game. I am being turned away from playing the game because 9 out of 10 times it's a bad experience. I'm talking about Europe West ladders by the way. I think the US ladders are rainbows and butterflies compared to EUW, and the US experience is atrocious.

Europe West is a post-apocalyptic environment. It's been like this for more than one year.
That paired with how poor Riot's presence in the EU community has been perceived so far only makes things worse.

That's all I see, I believe you that you care of course. It's just that I don't feel like Riot is as concerned as it should. You should literally be panicking about this.

 
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Legionis Rex ?? Member
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05-27-2012

Quote:
Originally Posted by TiamatsArePro View Post
We can clean up our act when people under 18 aren't allowed to play.
Totally agreed. Or they could do a server to people +18 with credit card verification.

 
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That Darn Teemo ?? Senior Member
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05-27-2012

I agree 200%. Let's stop using words like bads, noobs, tryhard, etc and let's actually communicate with our teams and give constructive criticism. I've been in matches where players on my team give compliments for good gameplay and one player even added me and messaged me saying "cheers for the gg". Feels good mang.

 
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Geekrose ?? Senior Member
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05-27-2012

I have an issue with one thing you wrote on your essay is where you pointed out defending other players that were getting trolled.

While I do agree with this, you're kinda going at it wrong, every time you try to defend someone who's being verbally abused, suddely the abused starts talkin **** because now he's got backup (i.e. the person that's defending him) and all of this just creates more drama that isn't going to stop, and if it does, the person that's verbally abusing the other person now doesn't want to play anymore because he feels like ****.

Suddenly everybody feels awkward due to the bull**** drama. A better way to do this is to tell everybody to shut the up and play the game, works every time for me. No drama, no backtalk, no NOTHING. Arguement stops. Sometimes it doesn't, but at this time the abuser is now gettin on to you and talkin **** to you, which is better because you are capable of ignoring this person and playing the game, because you know you can. Still no drama and no argueing, unless the abuser is crazy enough to argue with himself.

 
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Crs Elementz Crs Elementz's Avatar ?? The Council
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05-27-2012

Quote:
Originally Posted by Geekrose View Post
I have an issue with one thing you wrote on your essay is where you pointed out defending other players that were getting trolled.

While I do agree with this, you're kinda going at it wrong, every time you try to defend someone who's being verbally abused, suddely the abused starts talkin **** because now he's got backup (i.e. the person that's defending him) and all of this just creates more drama that isn't going to stop, and if it does, the person that's verbally abusing the other person now doesn't want to play anymore because he feels like ****.

Suddenly everybody feels awkward due to the bull**** drama. A better way to do this is to tell everybody to shut the up and play the game, works every time for me. No drama, no backtalk, no NOTHING. Arguement stops. Sometimes it doesn't, but at this time the abuser is now gettin on to you and talkin **** to you, which is better because you are capable of ignoring this person and playing the game, because you know you can. Still no drama and no argueing, unless the abuser is crazy enough to argue with himself.
I see where you're coming from but I still think standing up and telling the person who's being negative to hush up and tell the person being harassed to just ignore and give them some "It's okay, he's just a jerk" kinda stuff seems to work when I try and calm people down when they're fighting on my team.