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Graves Nerf

View Poll Results: Graves Nerf?
WTF why you nerf him again?! 18 31.03%
Yes, they finally nerfed him again! 27 46.55%
I don't care. 13 22.41%
Voters: 58. You may not vote on this poll

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Sacchin ?? Senior Member
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06-01-2012

i believe this nerf will accomplish next to nothing but we'll see

 
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FroPeeder ?? Senior Member
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06-01-2012

only thing i cared about was the smokescreen nerf

I think it's clear that it has been abused a lot.

 
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Utavon ?? Senior Member
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06-01-2012

Quote:
Originally Posted by DarkTempest View Post
I did some calculations and in laning phase its still weaker.
In a scenario where you have 80 AD from say 2 Doran's Blades and a Bloodthirster, getting up close does less damage even with the 25%-35% buff. Lategame it does more damage, yes, but if you're that close to the enemy you're probably dead.
I max Q first. And I'm usually still laning at level 9. But the point is received.

 
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Anthropics ?? Senior Member
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06-01-2012

Hitting me with a single bullet at 750 range through minions under my tower isn't going to leave me needing a health pot anymore?

About freaking time.

 
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ragerranger35 ?? Senior Member
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06-01-2012

i think they nerfed him in the wrong way. They shouldnt nerf his q. And they shouldnt nerf the "duration" of the w.

they should have nerfed the smokescreens vision reduce. his w does too much things. slow, damage and vision reduce. its like he has nocs ulti on 20 sec cooldown. (its 14 on max rank). Actually im ok with this skill as long as it doesnt reduce my fps but.. sadly it does, so they should have nerfed that.

And the other thing is his passive.. he is a tank carry. and cant do damage to him cuz of his passive

 
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RG Erevis ?? Senior Member
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06-01-2012

Graves needed a nerf, end of discussion. Every other ranged AD was being hit for almost half their health bar by an ability that A) Currently does to much damage B) Costs next to no mana and C) Is almost unavoidable because of its ranged/radius. Everyone who is complaining about the nerf is just upset that their OP champ is finally getting "fixed" so it's not an instawin anymore.

 
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BlueWallpaper ?? Senior Member
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06-01-2012

I'm not really sure that's a nerf - it's a buff and a nerf that'll together make very little difference.

 
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Xyltin ?? Senior Member
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06-01-2012

His W nerf is ok and needed.
The Q nerf goes a bit far. 220 dmg and 30% per extra bullet would be enough.

Sure, Q from lvl 1-3 will deal more dmg when all 3 bullets hit. But for lvl 4 and 5 it deals less dmg and it is the skill you max first and you don't have a chanceto get that close before you get E.
=> Q lvl 1 and 2 won't have a change
=> Q lvl 3 can be better in close range
=> Q lvl 4 and 5 are weaker overall

 
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ragerranger35 ?? Senior Member
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06-01-2012

Quote:
Originally Posted by RG Erevis View Post
Graves needed a nerf, end of discussion. Every other ranged AD was being hit for almost half their health bar by an ability that A) Currently does to much damage B) Costs next to no mana and C) Is almost unavoidable because of its ranged/radius. Everyone who is complaining about the nerf is just upset that their OP champ is finally getting "fixed" so it's not an instawin anymore.
the "nerf" was minor. i dont think that will effect him that much. he needs to be nerfed again i think.

 
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cwoofy ?? Senior Member
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06-02-2012

I like this change. It compliments the way i play him.

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