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League of Legends Community > Maps and Modes > Twisted Treeline
Why does the purple spawn turrent not work right?

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silentstepps ?? Junior Member
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06-14-2012

I've been noticing that the turrent in the spawn of purples base has a shoter range then the blue spawn turrent. Why is this?

 
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BryAallDay ?? Senior Member
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06-14-2012

Turrent

 
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Super Nomegeta Super Nomegeta's Avatar ?? Game Designer
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1 of 11 Riot Posts
06-14-2012

I'll fix the Blue turret to match the Purple turret. It's a pretty strange bug.

 
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LixaLollipop ?? Senior Member
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06-14-2012

Quote:
Originally Posted by riotnome View Post
i'll fix the blue turret to match the purple turret. It's a pretty strange bug.
oh god yes ty
now we need minion pathing fixed

 
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Super Nomegeta Super Nomegeta's Avatar ?? Game Designer
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2 of 11 Riot Posts
06-14-2012

Quote:
Originally Posted by LixaLollipop View Post
oh god yes ty
now we need minion pathing fixed
Can you describe this issue?

 
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Opreich ?? Senior Member
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06-14-2012

pathing near minions has been really horrible since sej patch.

ive had occasions where the character will run around in circles when i try to last hit

this applies to all maps.

 
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MCXL ?? Senior Member
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06-14-2012

Yea ill back that, I think the minion hotboxes are bigger than before.

Edit: Lol, "hotboxes".

 
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LixaLollipop ?? Senior Member
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06-14-2012

Quote:
Originally Posted by RiotNome View Post
Can you describe this issue?
Well, when minions walk towards the nexus turret they walk extremely close to the fountain
and you can easily pull them into the fountain by making them attack you, making it hard for the other team to take down the nexus turret

And jungle camps spawn randomly making it kinda hard to jungle

 
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The 5th Killer ?? Junior Member
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06-14-2012

http://*******/9iVVR
read this

 
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Opreich ?? Senior Member
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06-14-2012

Quote:
Originally Posted by LixaLollipop View Post
Well, when minions walk towards the nexus turret they walk extremely close to the fountain
and you can easily pull them into the fountain by making them attack you, making it hard for the other team to take down the nexus turret
oh right
you meant this TT issue.

That more a map design flaw.