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After Hours with Matchmaking and Lyte

View Poll Results: Which matchmaking 'issue' is the most important to you? (See post for more details!)
1) AFKs in Champion Select Lobby 4,690 36.94%
2) Duo-Queue Elo Disparities in Ranked 911 7.18%
3) Skilled Ranked Players in Normal Modes 604 4.76%
4) Premade Matching 633 4.99%
5) Transitioning from Normal to Ranked Mode 1,284 10.11%
6) Free to Play Champions in Ranked Mode 792 6.24%
7) Random Champions in Ranked Mode 628 4.95%
8) Provisional Matches in Ranked 645 5.08%
9) Duo Queue Prevalence in Ranked 385 3.03%
10) Level Disparities 585 4.61%
11) Team Margin of Victory 1,538 12.12%
Voters: 12695. You may not vote on this poll

First Riot Post
 
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Madman Reborn ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Lyte View Post
Sure, Elo is a representation of several variables and your "team play" skills is one of them. However, how many people queue dodge because of a toxic player in the lobby? How many players queue dodge because of team composition? How many players queue dodge because they did not get the lane they wanted?

For the players who queue dodge because of an extremely toxic player... what does that have to do with being not a team player? Should they lose Elo for this decision or should they force themselves to play 35 minutes with a toxic player?

-Elo will deter some players from queue dodging for some of the above reasons. However, if we keep increasing time bans, I guarantee you at some magical threshold, players will also stop queue dodging to avoid the time bans.
I just hope you for a steep curve on the ban times. And I mean very hard. You don't Q-dodge twice in a row because a friend came on while in Q. Also, read my previous post?

 
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jokull ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Dex7ter View Post
op duo
lol bro looks like you lose your lane by yourself well before the duo queue had anything to do with it. plus the corki outperformed you on amount of kills involved in. duo wasnt the reason you lost that

 
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Yokel85 ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Lyte View Post
Sure, Elo is a representation of several variables and your "team play" skills is one of them. However, how many people queue dodge because of a toxic player in the lobby? How many players queue dodge because of team composition? How many players queue dodge because they did not get the lane they wanted?

For the players who queue dodge because of an extremely toxic player... what does that have to do with being not a team player? Should they lose Elo for this decision or should they force themselves to play 35 minutes with a toxic player?

-Elo will deter some players from queue dodging for some of the above reasons. However, if we keep increasing time bans, I guarantee you at some magical threshold, players will also stop queue dodging to avoid the time bans.
Are you aware that there is currently no queue dodge penalty in the Dominion queue?

 
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EraserxRain ?? Senior Member
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06-15-2012

Will the queue dodge penalty for ranked only effect ranked or will it effect normal queue as well?

I don't want some 15 minute penalty for normal queue for dodging one ranked game because some guy was being a jerk. I understand if I'm not able to play ranked for some amount of time, but I don't think it's fair I be punished for not wanting to sit through a 45 minute game with some guy acting like a fool for it.

 
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Dex7ter ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Princess Garnet View Post
I don't understand why you would even consider taking Ignite for Galio mid (especially against Morgana; you are NOT going to kill her as Galio even if you take Ignite). If you took teleport you could have helped the bottom lane better.
i kill her but i shouldt help bot lane that was my mistake.

u didnt see corki farm ?

 
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Dex7ter ?? Senior Member
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06-15-2012

Quote:
Originally Posted by jokull View Post
lol bro looks like you lose your lane by yourself well before the duo queue had anything to do with it. plus the corki outperformed you on amount of kills involved in. duo wasnt the reason you lost that
i was ahead in my lane but after bot was destroy they all come to mid and snowball

 
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Lyte Lyte's Avatar ?? Lead Designer of Social Systems

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228 of 362 Riot Posts
06-15-2012

Quote:
Originally Posted by Princess Garnet View Post
I am not 100% sure if I understand your point, but I think it does. Assuming one values Elo (which is the whole point of ranked games), and he is put into a situation which:

1. Either play the game in the unfavourable matchup (e.g. got counterpicked), and have a high chance of losing and lose Elo;
2. Dodge, receive no Elo penalty, and gets a time penalty instead.

I think the choice is fairly obvious, because Elo is gained through winning than losing, not purely through time. Therefore any action that minimizes the possibility of losing is favourable and encouraged.
Human behavior works in predictable ways though, right? For example, if the time penalty is 5 minutes then the choice is obvious. However, at some magical threshold, players will no longer want to queue dodge. For example, what if you could not play Ranked Games for 2 weeks after excessive queue dodging? Would you still think the choice is so obvious?

 
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Lyte Lyte's Avatar ?? Lead Designer of Social Systems

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229 of 362 Riot Posts
06-15-2012

Quote:
Originally Posted by Black Sky QQ View Post
Who came up with the idea that it is suddenly A-Ok to ban people for 14 days from the game for simply queue dodging ranked games?
Because frankly that is plain stupid. I would understand a 14 days ban from playing ranked games if you queue dodge too much but from the game?
Come on what are you people thinking.
Also what exactly makes queue dodging ranked games a ban worthy offense?

/very disappointed
I haven't revealed any details about how many queue dodges you would need to do to get the punishment, or what the punishment levels look like--so let's not jump to crazy conclusions that players will be banned for 14 days for queue dodging 1 Ranked Game.

This is an experiment that we are going to keep iterating on and figuring out what the right values are. The goal is to have a Ranked atmosphere that has very few queue dodges and an environment players can not intentionally abuse to lower their Elo to 300 to stomp lower tier players.

 
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Zefie Marehoof ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Dex7ter View Post
i kill her but i shouldt help bot lane that was my mistake.

u didnt see corki farm ?
I would consider acquiring a better attitude. From your others posts it really does seem like you have a toxic attitude. Being toxic in a game makes players do worse. I know when I have extremely toxic players on my team I just want the game to be over which makes me make mistakes. I'm sure I'm not the only one like this. If you view a player as being the weak point in your team then help them don't blame them. Blame gets you no where. If they do something worthy of a report then report them after the game but try not to let if effect how you play the game.

 
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Banuvan ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Lyte View Post
I haven't revealed any details about how many queue dodges you would need to do to get the punishment, or what the punishment levels look like--so let's not jump to crazy conclusions that players will be banned for 14 days for queue dodging 1 Ranked Game.

This is an experiment that we are going to keep iterating on and figuring out what the right values are. The goal is to have a Ranked atmosphere that has very few queue dodges and an environment players can not intentionally abuse to lower their Elo to 300 to stomp lower tier players.
So with this in mind what is to prevent them from not dodging but instead afking in the game or trolling the game to cause a loss. I know they can be reported but this still doesn't take care of the issue that they just caused 4 other people to lose ranking.

There is no forgiveness for a troll or afker causing a loss. People still lose ranking. Atleast if they.dodge the que then they dont cause the other players on their team to lose ranking.

I would rather have to wait extra time for a game with people who want to play than have to deal with the above situation i described.