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Changing Ahri's orb color is impossible.

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Kìno ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Bitsplosion View Post
Heya folks!

The reason we kept the blue-green is because, frankly, it looked pretty derpy going from red to green or orange to green. Additionally, Ahri's new look already has a ton of yellow fire on it, and the orb became hard to see against her most of the time. it's her defining characteristic, and not something we wanted becoming invisible against her fiery tails.

Those wondering why we are attached to the green hue -- it's because it intuitively connotates healing, spellvamp in this case. Ahri's new skin was a tough point of discussion -- we became faced with situations where we'd be changing things for the sake of change, while weakening the skin aesthetically and in terms of readability.
I love you Bitsplosion!

 
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Bitsplosion Bitsplosion's Avatar ?? Associate VFX Artist
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3 of 6 Riot Posts
06-15-2012

Quote:
Originally Posted by DivineMalignance View Post
So is there a problem with further saturation to the point of being white?
A white ball would be nice. 'Cause, you know, white flames do exist and it would signify her ball being really, really hot, and they just happen to be a little bit higher on the heat scale than blue flames.
Via her orb.


Not only would it also signify healing via the color, it'd make sense with fire colors'n whatnot.
Unfortunately, yes. White effects do not play kindly with other additive effects. They tend to get extremely blown out, especially in fights, or in this case, a character covered in fire.

Also, pure white doesn't really signify anything at all -- I could be wrong, but off the top of my head I can't think of a single pure white effect that we actually use. It tends to rely on the colors around it to give it its flavor.

 
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Nickolas098 ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Bitsplosion View Post
Heya folks!

The reason we kept the blue-green is because, frankly, it looked pretty derpy going from red to green or orange to green. Additionally, Ahri's new look already has a ton of yellow fire on it, and the orb became hard to see against her most of the time. it's her defining characteristic, and not something we wanted becoming invisible against her fiery tails.

Those wondering why we are attached to the green hue -- it's because it intuitively connotates healing, spellvamp in this case. Ahri's new skin was a tough point of discussion -- we became faced with situations where we'd be changing things for the sake of change, while weakening the skin aesthetically and in terms of readability.
meaby you can make it red to yellow

 
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Saucy Duck ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Nickolas098 View Post
meaby you can make it red to yellow
That'd cause the same problem.

 
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Holy Malevolence ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Bitsplosion View Post
Unfortunately, yes. White effects do not play kindly with other additive effects. They tend to get extremely blown out, especially in fights, or in this case, a character covered in fire.

Also, pure white doesn't really signify anything at all -- I could be wrong, but off the top of my head I can't think of a single pure white effect that we actually use. It tends to rely on the colors around it to give it its flavor.
Fair enough.
White is the kind of thing to get overtaken.



.......
Would it be possible to make all her flames go white when her passive's active?

 
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THEPRETTIESTPONY ?? Senior Member
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06-15-2012

The blue orb helps define the skin more, red on red on red on red would look dull. Its the same reason you dont see people decorating the inside of their house all in one color.

 
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herdsheep ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Bitsplosion View Post
Heya folks!

The reason we kept the blue-green is because, frankly, it looked pretty derpy going from red to green or orange to green. Additionally, Ahri's new look already has a ton of yellow fire on it, and the orb became hard to see against her most of the time. it's her defining characteristic, and not something we wanted becoming invisible against her fiery tails.

Those wondering why we are attached to the green hue -- it's because it intuitively connotates healing, spellvamp in this case. Ahri's new skin was a tough point of discussion -- we became faced with situations where we'd be changing things for the sake of change, while weakening the skin aesthetically and in terms of readability.
This seems like it could be easily solved. What is the other other common healing color? White/Gold.

Orange to White would have been fine, and pretty intuitive.

 
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ArlanKels ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Bitsplosion View Post
Unfortunately, yes. White effects do not play kindly with other additive effects. They tend to get extremely blown out, especially in fights, or in this case, a character covered in fire.

Also, pure white doesn't really signify anything at all -- I could be wrong, but off the top of my head I can't think of a single pure white effect that we actually use. It tends to rely on the colors around it to give it its flavor.

Pure white tends to denote snow, ice or frosty type things. Nunu's ultimate, the slow effect on Ashe arrows/etc...things like that.

 
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ElDraque ?? Senior Member
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06-15-2012

Quote:
Originally Posted by Bitsplosion View Post
Unfortunately, yes. White effects do not play kindly with other additive effects. They tend to get extremely blown out, especially in fights, or in this case, a character covered in fire.

Also, pure white doesn't really signify anything at all -- I could be wrong, but off the top of my head I can't think of a single pure white effect that we actually use. It tends to rely on the colors around it to give it its flavor.
You couldnt do a silvery white?

I think orange to silver white would be fantastic

 
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Arixa ?? Senior Member
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06-15-2012

Posting in here just to make a point. I love the way Ahri looks in the new skin, but her blue orb is a no-sale to me. You have lost at least one customer on this one. I am far more concerned with the skin and orb looking like they belong together, than potential issues with the orb being difficult to see(in the non-spell vamping case since the green will show up fairly well to non-color blind people, and hey you have colorblind options for the other guys anyway. You can turn it to blue for them.)

I buy skins for how they look to me, not how they have to look for others. Honestly wish you hadn't done the skin at all if you couldn't make it look right, even seeing other people using this skin will bother me.