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Various sounds not cancelling

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Based League Bro ?? Senior Member
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07-01-2012

Since a couple of patches ago, certain sounds in-game are not stopping even if the thing which triggered them is cancelled. The most obvious example is when the a Recall cast is cancelled, the sound effect still plays its full duration. It seemed to be fixed last patch - but I've noticed it still not cancelling, particularly when using Pulsefire Ezreal skin.

Certain sounds on the champion select are also not stopping - such as the timer which warns you about needing to pick a champion. If the pick is cancelled due to a dodger - the timer warning still plays its full duration.

Also noticed that randomly in-game - you can hear the sound of turrets being attacked when you're nowhere near them. It's most noticable when you start running back in to lane from your base, as you're clearly not in combat but are hearing random hitting sounds.

 
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jaywatford jaywatford's Avatar ?? Sound Designer
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1 of 1 Riot Posts
07-02-2012

We should have a fix for the recall sound not cancelling in an upcoming patch. I'll report the issue with the timer in pvp.net and see if we can find a solution.

We're currently checking out the issue with the turret sound, we'll keep you up-to-date on the progress!

 
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Sylph Sylph's Avatar ?? Emissary of the League
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07-02-2012

Quote:
Originally Posted by jaywatford View Post
We should have a fix for the recall sound not cancelling in an upcoming patch. I'll report the issue with the timer in pvp.net and see if we can find a solution.

We're currently checking out the issue with the turret sound, we'll keep you up-to-date on the progress!
Thanks Jay

 
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epik amigo ?? Senior Member
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07-02-2012

also related to sound, just yesterday when shaco's clone exploded, it's sound went on a loop for a few seconds

 
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The Leper COn ?? Senior Member
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07-02-2012

Also, why do I keep having to reset up my interface every game. On one laptop i have to reset everything...on my other just the map size.

 
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Ser Dagon ?? Member
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07-02-2012

Will you guys be fixing whatever stops one from using animations while recalling? It's not as fun if I can't dance while I do it...