Originally Posted by Xypherous
This is neutral.
Malzahar's 'W' used to have a cast time of 0.25 seconds and the damage started instantly.
Now it has no cast time, but the tick of damage is delayed 0.25 seconds. Time from cast to damage is 0.25 seconds.
Still a net buff, as it allows for wayyyy better positioning/kiting for Malz.
now all you guys need to do is let Malz's pets inherit on-hit effects and/or benefit from auras (zekes, aegis, etc), and AD malz will be "perfect", if not *possibly* viable for even SR.