North America - English

League of Legends Community

League of Legends Community > League of Legends > General Discussion
So new twitch

First Riot Post
 
Comment below rating threshold, click here to show it.
Pruck2 ?? Senior Member
This user has referred a friend to League of Legends, click for more information This user has accepted the summoners code, click for more information
07-19-2012

Quote:
Originally Posted by Pospisil View Post
Just had a friend in my game play Twitch. He got 3 pentas
I'll call you out and say this is a lie, or the enemy was TERRIBADABLE.
However.
I've seen a Karthus get a penta while in base that was level 8 while we were all 18.

 
Comment below rating threshold, click here to show it.
Meru448 ?? Senior Member
This user has accepted the summoners code, click for more information
07-19-2012

Quote:
Originally Posted by Morello View Post
Because it's not "sweeping damage nerfs." Expunge scales with AD now (and is almost always better throughout mid and late game), his base stats are a big deal and were the primary area we'd been nerfing Twitch previously. Base stats are hard to appreciate because they matter a lot in total power, but are hard to see and feel.

The reason we need to wait and see is because every single thing we release that has buffs and nerfs is perceived as "ruined, massive nerf" even in cases where we wildly overpowered a champion (Ryze, GP). These types of things will always take time to analyze from players and we want a more complete picture before we knee-jerk react to anything.

If it is, though, numbers are easy to fix. That's the important part.
Numbers are easy to adjust, and as long as that happens lets say two weeks to a month from now I'd be happy with that time frame. existing champion neglect is definitely a thing, but as aforementioned I hope to see follow-ups to both eve & twitch.

Touching on twitch, I'm going to copy/paste from the other threads here.

Ambush - Why did you take the AS boost from 10s to 5s?
Spray & Pray - Range decrease is extremely noticeable, as is the duration decrease.
Expunge - is only = to old expunge in terms of power after 148 bonus ad(discounting armor pen) for that to be "mid game" you must have had a good early game, which you have made weaker. assuming your taking mid game as 25m? pre-revamp if i was having a great game I'd have a wriggles + I.e at around 15. a good game, at around 20-21. but that is only 80+23 bonus AD. it is quite expensive to make expunge "strong"
Why the nerf to his passive? best guess is to compensate for it "staying around longer" but really? seems kind of odd.
Why the 9 point AD reduction?(at level 18) on a champion that is already low in terms of base AD.

On ambush, I'm not sure what magical number you consider "strategic" stealth to start, but personally I feel the rank 1 needs to be 8 seconds, scaling to 20-25 seconds at rank 5. I feel that is "reasonable"

On ambush, why did you make the cooldown so ridiculously long? if anything it should be SHORTER you want us to use this tool to position, but its also our only means of escape if something goes bad. (venom cask isn't saving any lives).

 
Comment below rating threshold, click here to show it.
Mr Breezy ?? Senior Member
This user has accepted the summoners code, click for more information
07-19-2012

Quote:
Originally Posted by Cleaningmaid View Post
because playing 1 game with him, while i bet you never played him before his rework, is going to give you 100% accurate info on him. If you didn't play 200 games with him pre-rework and at least 50 games in pbe and after the patch, then you can't know if he is better or not
I played him previous to this nerf, he was my champion from level 10 - 30 and there is no way that he is better with this patch, less stealth, slow is now aimed, expunge got nerfed, and spray and pray is just as useless unless the team lines up in a single fashioned line for roll call?

 
Comment below rating threshold, click here to show it.
iMyung ?? Senior Member
This user has accepted the summoners code, click for more information
07-19-2012

Quote:
Originally Posted by Morello View Post
If it is, though, numbers are easy to fix. That's the important part.
So how many more stealth reworks will it take to fix these numbers?

There's no possible way you would let Twitch, Eve, and Xin remain the weakest non-viable champions in the game for years right?


.... Right?.....

 
Comment below rating threshold, click here to show it.
Morello Morello's Avatar ?? Lead Content Designer
This user has accepted the summoners code, click for more information
3 of 3 Riot Posts
07-19-2012

Quote:
Originally Posted by iMyung View Post
So how many more stealth reworks will it take to fix these numbers?

There's no possible way you would let Twitch, Eve, and Xin remain the weakest non-viable champions in the game for years right?


.... Right?.....
None - just normal balance changes can fix any remaining issues. That's what reworks set up for us. This applies to Xin too.

We'll have a wild couple weeks while this all settles in - this should be exciting. New characters waiting to be discovered and added to comps and strats. If something is too strong or too weak, getting it right is now much much simpler, just like most other champions we can balance frequently.

 
Comment below rating threshold, click here to show it.
Chaldyth the Axe ?? Senior Member
This user has accepted the summoners code, click for more information
07-19-2012

Quote:
Originally Posted by Pruck2 View Post
Yeah, ignore him, people like that never played Twitch and don't get that he would kill someone in 6 hits. Plus, they don't realize that Twitch is too squishy to attempt to stand around and AA for 6 seconds. He'd be dead.
I have played twitch forever,

He has always been a pubstomper jungler.

But now he might viable AD carry especially with the steroid change.

-

 
Comment below rating threshold, click here to show it.
Nocturnecoonz ?? Member
This user has referred a friend to League of Legends, click for more information This user has accepted the summoners code, click for more information
07-19-2012

I feel for you twitch players and I hope they rework his numbers make him stronger for you guys..... but I in no way want that old stealth back. HATE HATE HATE stealth in this game and thought it made for a huge advantage for the team that had him. It was like having a global only on less of a cool down. Sure, once he ganks you could tell where he was, but once you lost him it was back to passive play. If that's enough of an argument to keep nerfing supports than it should be enough to make sure that stealth never comes back.

 
Comment below rating threshold, click here to show it.
dredzach ?? Senior Member
This user has accepted the summoners code, click for more information
07-19-2012

Quote:
Originally Posted by OmniknightJohn View Post
You sound like those Sivir players after her remake, that called her ruined.

You also sound like those Ryze players who thought Riot's balancing had totally ruined their 2 minute mages.

You furthermore sound like those Tryndamere players who called his rage rework a giant slap in the face.

I hope you're getting the point: Twitch will be viable, if not strong - whether this patch or the next, because of the remake. Your assassin is dead, because Riot has decided it is unhealthy for the game. He's never coming back, no matter how hard you grandstand.

Get over it.
Sivir and Tryn actually were ruined, though. Maybe I'm not low elo enough, but those two used to be fun and now are dodge-worthy.

I never see Sivir played. Where would you even play her? She was maybe ok before, maybe, with those constantly bouncing blades doing good aoe dps lategame, but now? Worthless.

No one plays Tryn. He still has all the weaknesses of his old kit but harder to stack rage, longer cooldown spin, and straight up less damage.

Riot likes to power creep their game. Nerf old champs to hell and forget about them, but then release new op champs like Darius and let it go on for months to keep those sales up. They don't want you playing Twitch or Eve, old or new versions. They really want you to grab something new instead.

 
Comment below rating threshold, click here to show it.
Datavore ?? Senior Member
This user has accepted the summoners code, click for more information
07-19-2012

I am REALLY not feeling it from new Twitch. His ult is good, probably almost as good as before, and better when the extra missiles matter. New ambush is like okay. It is very good for positioning and does give attack speed quicker. Venom Cask and especially Expunge are freaking TERRIBLE now though. Expunge does absolutely horrible damage, and Venom Cask is serviceable....but it doesn't make up for how totally awful Expunge is now.

But old Twitch was bad. New Twitch is arguably worse. I thought he was going to the level of champions like Ashe and Graves?

 
Comment below rating threshold, click here to show it.
Smellis ?? Senior Member
This user has accepted the summoners code, click for more information
07-19-2012

Quote:
Originally Posted by Morello View Post
None - just normal balance changes can fix any remaining issues. That's what reworks set up for us. This applies to Xin too.

We'll have a wild couple weeks while this all settles in - this should be exciting. New characters waiting to be discovered and added to comps and strats. If something is too strong or too weak, getting it right is now much much simpler, just like most other champions we can balance frequently.
I find it funny that you guys let xin go through like this. Every top lane player knows that xin is a dominate force in solo top till mid game and its near impossible to 1vs1 him because his kit is designed around that scenario (yes some CAN but hes still at the advantage). The only thing they could rely on was knowing that xin had ZERO presence in late game. So what did you do? Left his early game alone and gave him late game power, gj.

Twitch....

Holy **** this is SAD.

I played twitch after seeing double lift play him when he first started streaming for CLG, seeing the amazing potential he had for an ad carry and being underestimated so much. It was fun having that gun called expunge threatening the lane and securing me kills for playing good. It was also fun playing a true glass cannon champion at the price of having the option to have PERFECT positioning. But thats all gone.

What was your design goal with twitch's remake? I mean i watched your video/read the thread. You said you wanted him to be based around his venom. Ok great... too bad his venom and new expunge do NOTHING in the face of every other ranged AD baring maybe... ashe. Whats the point of me getting 2-3 attacks off and throwing a cask when a single hp pot can over heal this damage well into mid game? God don't even bother if the enemy lane has a sustainer like soraka/sona.

Expunge actually used to deal damage. It doesn't now. There is hardly no scenario where you will ever get the full 6 stacks on someone while laning. Unless they're patheticly bad. ANY half smart player will realize "oh hey i just got hit twice and he threw his cask, time to back off for a sec". I mean i could use spray and pray to get to it... but an ultimate just to get to 6 stacks and the payoff doesn't even make it worth it....

Ambush WOULD work if it didn't have a fade time or lasted just even 8 seconds longer than it does now. You need TIME to get set up, all this new ambush does its make you fight like a normal ad carry and pop it as the fight starts then open up to mop it up. Its really not fun.

Cask is probably my biggest gripe. You replaced probably his 2nd strongest skill with this.... Again this all revolves around your idea of deadly venom. AGAIN whats the point when deadly venom isn't even worth taking notice of? Lets be real generous and say you got 3 auto attacks off after an ambush and instead of realizing how weak you are, the enemy turns around and runs letting you throw a cask and expunging it. Your auto attacks did more damage than your poison damage combined. If this happend with old twitch, it mean you had to recall or you're free gold. Now, moving past the damage... the slow... WHHHHYYYYYY did you get rid of the slow? I mean cask has a slow but it does not even compare to the old one.

I feel you guys did put SOME thought into this remake unlike kayle's. I think this style of gameplay COULD work, but you guys gotta give him the #s to do it. Deadly venom damage has to go up to merit me wasting mana and auto attack time to throw a cask. Expunge needs to be a threat again, make it take stacks off if you have to bring back the base damage but right now when i surprise people with ambush they don't go "OH **** FLASHFLASHFLASH" and instead they go "hey free gold". Ambush needs more duration in exchange for the movement speed buff because the key to this skill was allowing twitch to engage fights on his terms and its what made him an actual threat. Now its just a crappy atk speed steroid or a means of escape after you blow your flash.