DONT GET ME WRONG HERE! I dont want LoL to become as deep and challenging as DotA, but I think they really overdid it with their "We want every 5 year old with ADHD to play this game" politics...
So now all AoE spells show you exactly the area you have to leave for not getting hit... sweet, whats next, a timer how much time you have to escape? A glowing arrow that shows the safest route out?
Meanwhile in DotA: Enemys cant even see your AoE-spell area until it hits...
And this new tower stuff... "HEY, DUDE; TOWER HITS YOU, MOVE!"... Seriously, its like RIOT think their community is not able to notice tower shooting by themselves.
Next step is Minions that can be killed by one autohit glow?
Seriously, I was always pro LoL, but the game turns more and more in a children's playground, where the game takes all the thinking stuff from the player so they dont get a booboo in their head from using their brain too much.
EDIT: With "pro LoL" I dont want to say "Hey, I am a pro gamer" It means "I always was on LOLs side when people start to complain". You know? Pro/contra?