@riotames
Can you PLEASE answer this question with a simple "yes" or "no", 'cause you've kind of skirted it with all your posts.
Is karma actually BEING remade by guinsoo? 6 months ago, we heard she was being worked on, and the way his posts went, it sounded like the kit was completed a while ago and just needed some testing (I specifically remember hearing that she'd beat a garen solo top). The most recent update was a vague post in the stealth remake thread, saying that karma was on the agenda, as well as katarina and soraka.
But the way you've been posting, it sounds like they trashed it. Can you PLEASE tell me that that's not the case? or at least, tell me that it is the case, if it's the case, but say it nicely?
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If you want to just answer that top part, feel free to cut below the convenient line
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That being said, I think that karma suffers, because her skills do not multi-function without her mantras. Every champion in this game has at LEAST one skill that serves a multi function. karma, however, without her mantras, has very VERY plain skills that don't really do much. Her Q is a damager. That's it. Her W is a slow/speed, but a rather wimpy one, and a REALLY awkward move to damage with, considering that it doesnt damage the target you leash it to, and it also places a burden of knowledge on your entire team. This, however, is the only spell that has any duality, because her E is just a sheild. No armor, or mr, or damage. Just a shield. Not nearly as good as janna's, or lux's, or orianna's, nope. It's a sheild.
If you were to give her an ultimate, even a good one, like janna's ult, she'd probably be UP, because her skills are so plain and ordinary, and as a support, they don't bring much to the ad carry. That's the issue with her, her ultimate makes her skills as good as regular champion's skills, rather than buffing them. Therefore, she's a normal champion without an ult, which is frustrating.
Her passive is also extremely problematic. It rewards getting low on hp, which is dumb, especially for someone who's supposed to be able to support. As a support, you have neither the deathcap to make it really worth while or the hp to save you from being 1 shotted at such low hp. It supports a really bad play idea, and it needs to be replaced, if her kit remains similar. The only merit it gives is being able to heal yourself up faster with the % heal, however, the bonus doesn't really linger. Also, the bonus is semi pathetic, especially for the work you have to do to get it.
Another problem with the passive is that it doesn't really add anything to her game play. I think that karma actually needs some complexity from her passive, because she only has 3 skills to begin with, rather than 4.
Just some errant thoughts, and I would really REALLY like it if you would answer the first inquiry.