Sorry man, I am usually on your side for a lot of the changes you make, but this time you are just so far off from understanding this champion that it hurts to even read your reasoning or shall we say "erroneous" solutions.
If you feel that way, you're probably correct that I'm living in a world of assumptions that's almost completely off of what builds and itemization that are optimal currently.
However, I feel that's our main disagreement - I fundamentally don't want Garen to be a character who must stomp on his lane in order to be relevant. Granted, that's a lot
of what competitive top-lane is at the highest tiers - which is a problem that has to be solved but that's a problem that a single champion cannot tackle.
The core thing right now with Garen on live is that he *absolutely* must stomp his lane in order to be relevant at all mid to late game. On lane, if you "tie" a lane versus Garen, Garen automatically loses. While this is intrinsic to Garen's feel on live - I don't think this is ultimately healthy for the champion overall.
Many of the things I've touched is to hit Garen's ability to simply stomp his lane out in order for total dominance - but I really want to make sure that Garen also doesn't need
to stomp his lane out in order to be relevant. Unfortunately, at very high ELO - top lane is so incredibly snowbally that this is always the case - but top lane is something we need to fix in other ways - some of which do include nerfs and changes to some of the most overpowered top-laners at this time.
We'll see as time goes and adjust as needed.