First time posting in the forum, most likely last, anyways...
Originally Posted by Lyte
- Only 0.21% of players reported for consistent trading
- 0.63% of players actively trying to trade Honor
- 0.01% spamming Honor for dishonorable reasons
Is bull sht.
My honour was wiped after a recent ban that ended a couple days ago.
Most of my honour points were for "Honourable opponent", which in a random or premade non-custom game against potentially millions of random opponents is going to be trading how exactly?
Did you ever think that people would report in different ways to counter-act the honour points?
No legitimate western-educated statistician would have anything to do with any kind of study like this, or on short notice, producing results within a couple of weeks, they are mathematical scientists. They do not help video game makers on a week to week basis. They are not contract workers. You are lying or have been mislead.
Enough with the complete bull sht and story telling.
The tribunal idea was critically flawed and poorly implemented; one click reporting in a "free" game marketed towards adolescents and casual players resulted in I'm sure over 500,000,000 reports AT LEAST. The honour system is a way to counter the large numbers as alluded to, and is also another ridiculous mistake. Saying only .84% of players were either constantly trading honour or trying to is a complete fabrication. Ever suggesting that a player who is honoured as an "honourable opponent" in a matchup with complete strangers who have no way of communicating before or during a match is beyond ridiculous, it is an outright lie.
You are a liar or you are an idiot.