Champions
- Deathsinger
- Lay Waste
- Corrected tooltip to say that it deals double damage if it hits a single target (corrected numbers in tooltip as well)
- Increased damage from 30/50/70/90/110 to 35/55/75/95/115
- Defile
- Increased damage from 20/40/60/80/100 to 30/50/70/90/110
- Fallen One
- Can no longer be cast while dead
- Reduced ability power ratio from .75 to .7
- Wall of Pain
- Reduced cast range from 1200 to 1000
- Reduced Magic Resistance/Armor reduction from 20/25/30/35/40 to 15/20/25/30/35
- Reduced Wall duration from 12 to 9 (and it no longer lingers after the particle fades)
- Reduced cooldown from 25 to 22
- Lay Waste
- Evelynn
- Hate Spike
- Increased cooldown from .7 to .75
- Reduced damage from 30/55/80/105/130 to 25/50/75/100/125
- Reduced Ability power ratio from .28 to .25
- Ravage
- Reduced Armor/Magic Resistance reduction from 10/15/20/25/30 to 10/14/18/22/26
- Malice and Spite
- This skill no longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death)
- Hate Spike
- Sion
- Enrage
- Reduced bonus damage from 25/35/45/55/65 to 20/30/40/50/60
- Enrage
- Tristana
- Rocket Jump
- Reduced ability power ratio from 1.0 to 0.8
- Buster Shot
- Reduced ability power ratio from 2.0 to 1.8
- Rocket Jump
- Cardmaster
- Wild Cards
- Increased Ability power ratio from .8 to 1
- Increased damage from 60/110/160/210/260 to 60/120/180/240/300
- Destiny
- Increased cooldown from 120/100/80 to 130/110/90
- Wild Cards
- Warwick
- Blood Scent
- Now Instant Cast
- Increased track enemy percent from 60% to 66%
- Reduced cooldown from 50/45/40/35/30 to 45/40/35/30/25
- Hungering Strike
- Modified % Health damage from 5/7.5/10/12.5/15% to 4/8/12/16/20%
- Infinite Duress
- Reduced cooldown from 120 to 90
- Increased bonus damage from 30/45/60 to 30/50/70
- Blood Scent
- Annie
- Infernal Guardian
- Reduced cast range from 800 to 700
- Infernal Guardian
- Sivir
- Spiral Blade
- Increased damage from 80/105/130/155/180 to 80/110/140/170/200
- Reduced Mana Cost from 80/100/120/140/160 to 80/95/110/125/140
- On the Hunt
- Reduced cooldown from 120 to 90
- Reduced movement speed boost from 35% to 30%
- Reduced Attack Speed boost from 30/55/80% to 25/50/75%
- Reduced duration from 18 to 15
- Spiral Blade
- Soraka
- Removed Consecration (so Soraka will heal less, deal less damage w/starcall, and infuse less often as she levels now)
- NEW Passive: Consecration: +25 Magic Resistance Aura
- Stats
- Reduced Magic Resistance from 35 to 30
- Starcall
- Increased damage from 60/75/90/105/120 to 50/75/100/125/150
- Astral Blessing
- Removed bonus magic resistance
- Removed Consecration (so Soraka will heal less, deal less damage w/starcall, and infuse less often as she levels now)
- Items
- Spirit Visage
- Reduced Health Regen % from 1.5 to 1.2
- Force of Nature
- Reduced Health Regen % from 1.5 to 1.2
- Abyssal Scepter
- Reduced Magic Resistance reduction Aura from -40 to -30
- Increased ability power ratio from 60 to 70
- Lich Bane
- Reduced Movement Speed from 10% to 8%
- Reduced Ability Power from 110 to 100
- Mercury's Treads
- Increased Slow duration reduction from 30% to 35%
- Last Whisper
- Increased Armor penetration from 33% to 40%
- Wit's End
- Added new component: Elementium Threaded Cloak
- Spirit Visage
- Summoners
- Teleport
- Cooldown tooltip changed to correctly show the cooldown at 5 minutes
- Clairvoyance
- With the recent nerf to clairvoyance sight being restricted by terrain we have decided to keep them indestructible and see if they are still too powerful
- Increased sight radius from 1650 to 2000
- Promote
- Increased Aura Damage from 15 to 18
- Increased Aura Armor from 30 to 35
- Teleport
- General
- All champions now deal bonus damage to buildings equal to 25% of their ability power! (Note: Casters will still be dramatically worse than dps champions at destroying buildings)
- Blue Pill particle now correctly disappears upon being canceled or broken
- Team Minions no long have Health / Mana regeneration (this will help the game run faster!!!)
- Cannon Minions
- Stats: Increased Health from 600 to 700
- Increased spawn rate from every 4 waves to every 3 waves
- Increased DPS Champions overall DPS by 10% by level 18 (except for Master Yi)
- Fixed a Bug where some computers would have intermittent FPS hitching.
- Fixed a Bug where the window you can reconnect was 30 seconds, now 2 minutes
- Fixed a Bug where ghost minions will no longer be present when you reconnect




