Originally Posted by Xypherous
Well, the Black Cleaver rework pretty much removes the current Black Cleaver from the game - it just keeps the name because it accomplishes something similar.
So doing what you'd suggest pretty much removes the current MBR from the game... which is.. basically the same result.
I could rename Blade of the Ruined King 'Madred's Bloodrazor' on Summoner's Rift if you'd like.
Xypherous you remind me of Sherlock Holmes from Elementary, the new cbs show. You're very logical in your reasoning and straight forward with the weaknesses in current items, I like that.
Here's the thing, I could see some champions wanting an attackspeed + % hp damage instead so, check this out..
(New) Madred's Bloodrazor
25% Attack Speed
2% Magic Damage
UNIQUE Passive : On basic attack or ability use increases your Magic Damage by 1% and Attack Speed 10% for 4 seconds (effect stacks up to 4 times).
*Remove Jungler need to grab interest
*More adjustable cost
*Moves toward active play versus passive play to receive the best results.
(New) Ionic Spark
UNIQUE Passive : 35% Chance to unleash a chain of lightning, dealing 125 magic damage to up to 4 targets.
*Removes early game HP dominance and late game fallout of HP boost
*Provides on-hit affect champions a chance type item of magic damage instead of physical damage which Critical Strikes are more inclined. (the difference is critical strikes can be increased in damage with other items while this remains the same)
*Eliminates the issue of requiring 4 hits to get a result, some champions would be willing to take the risk and could get the result on the first or second blow depending on luck. (and luck is part of LoL play already with Crit Chance for AD's not AS/On-hit)
Thanks for reading and your doing great so far Xypherous,