Too much emphasis on the items.
General
Basic Stat Valuations have Changed - This means that the amount of statistics you get per point of gold has shifted.
Attack Damage is generally cheaper from 5 to 10% across all items.
Attack Speed is generally around 10 to 20% more expensive than before.
Armor and Magic Resistance is generally around 10 to 20% more expensive than before
Many items have had their statistics slightly adjusted around this fact.
Penetration
Flat Penetration items have had their values reduced.
Percent Penetration items have had their values reduced.
Those are the most important changes imo. A lot of things got "nerfed" but they are cheaper now. This should allow for more build diversity.
One thing I like about Dota is the fact that every hero has multiple build paths. You don't necessary have to build X set of items every game to have a "good" build.This is big step towards LoL reaching that point.
Edit: I like the new Barrier on SR. They should enable it on Dominion as well.
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