Quote:
Originally Posted by Charmicarmicarmicat
Why are you assuming that it is their client, and not a compatibility issue? I have never had a problem with the air client before, just like many others.
|
Ideally speaking, the client should work properly 100% of the time. I know this is unrealistic however. It may or may not be something on my end. My problem is not that the game crashes for whatever reason. My problem is that I'm punished for it.
Quote:
Originally Posted by gypsylord
1. That's not a bad idea at first glance. Would certainly be nice to have a "dodge forgiven" once a week to account for tech problems. Still not sure it would work. A change like this would increase the dodge rate. If you know you have a dodge forgiven you're more likely to use it when things don't go your way in champ select.
The question to ask is, "Would the benefit of this change for those who have legitimate reasons to hop out of queue be worth the increase in dodges as a whole?" I can't really answer this as I'm not Dr. Professor Scientists Magician Lyte or Research God Davin, they have superior insight into player behavior.
2. Allow me to apologize. Reading back over my post I see how the tone could be interpreted as a tad disrespectful. That was not my intent. Was just trying to provide a metaphor.
3. I'd just be hesitant to get behind something that could potentially increase the toxicity of the LoL player base by any meaningful margin. Would loss forgiven for AFK's have this effect? I'm not sure TBH. Lyte or Davin would probably know more.
|
1. True, but the players that did use that reasoning to justify dodging would eventually stumble upon an instance where they're dodging for legitimate reasons, only to log back in and be hit with a time ban because they wasted their dodge earlier. Ideally, assuming a base level of maturity, they would think, "Damn, if only I hadn't wasted my dodge." and not do it again.
2. Thank you. No hard feelings. <3
3. Well, you are in the preseason. Now would be the time to implement any changes like this and collect data, then move forward from there. This also applies to the first suggestion I made.
I'd also like to take this opportunity to admit that I do not, in fact, rift, in case anybody was wondering. D: