I think the thread shouldn't be limited to champions, afaik the brutalizer nerf (in terms of the armor pen) was uncalled for, I totally agree with the bc nerf it was definitely OP before, but reducing the brutalizer down to 10 arpen compared to 15before was uncalled for, the item was just fine in S2 and since it is the first item in the tree you will most likely get it early game, thus nerfing quite a few champions early because BC's were OP?
Doesn't make a lot sense to me.
Also who had the idea of buffing wards by giving out a lot for basically free which don't even bear a bounty and then nerfing oracle into ground zero - seems kinda weird to buff an aspect of the game and entirely destroy its counter.
This in conjunction with the harder jungle makes a lot of gang reliant junglers not worth playing at all. Imagine jungling jarvan, his speed is amazingly slow now and he can't gank for jack if people ward, since it is just not worth buying oracles on him anymore.
Just my 2 cents on the game changes
I just don't get it how some of those changes are affecting somewhat huge parts of the gameplay nerfing a lot of champs into unplayability and they just stay forgotten.
PS: Do you know what a sejuani is, never seen her.