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Riot we need more Shields.

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Bolexle ?? Senior Member
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12-29-2012

Imagine a character with dual heavy bucklers that were attached to his arms by chains. Think Kratos from God of War except with ultra heavy shields. Makes me drool errytime.

 
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Roargasmic ?? Member
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12-29-2012

Gigantic two handed shields for bashing and housing a team behind.

 
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Magister Strange ?? Junior Member
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12-30-2012

http://www.youtube.com/watch?v=OI51KZKne9I shields can be aggressive too

 
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Titiln ?? Senior Member
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12-30-2012

talking shield

 
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floppymcdisk ?? Member
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12-30-2012

Would be awesome if you purchased a certain item it gave you one.

 
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Titiln ?? Senior Member
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12-30-2012

Quote:
Originally Posted by floppymcdisk View Post
Would be awesome if you purchased a certain item it gave you one.
talking shield

 
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Celebi ?? Recruiter
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12-31-2012

Quote:
Originally Posted by Titiln View Post
talking shield
Can you stop spamming? You're making a fool out of yourself, you commented talking shield over 8 times in 1 day.

 
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Celebi ?? Recruiter
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12-31-2012

Quote:
Originally Posted by Magister Strange View Post
http://www.youtube.com/watch?v=OI51KZKne9I shields can be aggressive too
Exactly why I attached all those bad ass pictures.

A few ideas I have for animations/abilities for a shield champion.

-Dual-Shields used to dash & bash opponents (à la Goofy from Kingdom Hearts)
-Dual-Shields used to crash against each other to make shockwaves (credit to Fly Líce)
-Strong tower shield that reduces dmg taken by you and your allies by X% when they are behind you
-Buckler or triangular shield used as a boomerang (like Crusaders in Ragnarok Online < Must watch this bad ass Ragnarok shield animation)
-Shield used as a barrier by planting it in certain location, all damage is reduced/negated while inside it.
-Shield magic, skillshots are fired from the shield as if it were a cannon (not a cannon shield though, that'd look dumb)
-Shield-surfing gap closer (credit to Mint Häagen Dazs)

And best of all.

-Runic shield that can be imbued with magic/elementals to deal damage:

When fire charged, enemies take damage if you get hit by melee attacks.
When lightning charged, you release chain lightning every 3 hits.
When water charged, you heal X amount every 4 hits.
When earth charged, you receive bonus Armor/MR.
When wind charged, allies gain bonus movement speed when near you.
When light charged, every 3rd attack that hits you stuns/blinds the enemy who dealt it.
When dark charged, you slow enemies around you by X%.
A charge's duration would vary by the element before going on cooldown and could work like Twisted Fate's Pick-a-Card or even better, it would work like the Cannoneer skill Roll-of-Dice from Maplestory, a number would be assigned to each charge and the dice would only roll for 2 seconds to avoid wasted cast-time but chances remain random.

 
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4LLBLACK ?? Junior Member
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12-31-2012

go play WoW.

 
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SoNotCoo1 ?? Senior Member
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12-31-2012

I think champions that bought a runic bulwark should holds a shield that looks like runic bulwark on their hand.

Of course champions that can't hold a shield, they can put it somewhere else. Like corki and put the shield on the side of his plane, or simply just ignore the champions that can't hold a shield.

Just make a different set of animation for champions after they bought runic bulwark.

The downside is, now everyone will buy Runic Bulwark just for the look.