Hi Grimsonist,
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Originally Posted by Grimsonist
Good concept and one that could potentially weed out some negative aspects of the matchmaking system. But also note that even if it is put into effect, the troll players before would still be the troll players of the new design. A change into the system won't magically get rid of them.
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Being realistic, I'm not expecting this, or any, matchmaking system to completely rid the game of trolls. There are different trolls with different motivations. However, most of the people who currently troll, do so because they either didn't get the position they wanted or got into an argument with someone in the champion selection process. So this would already get rid of a good bunch of them.
As for the ones who just troll to troll, that's another story that has nothing to do with matchmaking really. A problem for another thread, but like I said earlier your best bet is still to report those after the game.
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HoN's matchmaking system I found was the best of the three (dota, hon, and lol) in my opinion, where the higher ranked players got the first call on what role they wanted to pursue as the draft continued. It was far from perfect but i found the least encounters of *trolls* with that design.
Perhaps they should show player's ranked elo during the champion selection.
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ELO isn't shown however players are already ordered by highest to lowest and there's a tidbit about it in the Summoner's Code.
"Being a good team player begins at champion select. Be open minded when considering the needs of your team. If you’re the last one to pick, try to fill a niche in your team that hasn’t already been filled."
Unfortunatly not many people care to follow this. But with a Group Finder it wouldn't be a problem anyway.
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A question though- Wouldn't all players just pick Support in an attempt to reduce their queue and just select an AP mid or bruiser top after? Or are they limited to the certain *support* champions if they select the role?
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Like mentioned, there is no limit to what champion you can select after entering the champion select screen. It's only meant to place you into a group of 5 that can potentially cover all 5 standard roles without conflict, with what each person has selected they can play, as well as a visual aid to better organize the team. We're not trying to limit anyone if they discuss a change with their team or choose a different strategy for a particular game (That's the beauty of this system).
It is extremely unlikely that people will choose something they won't actually play as they'd be intentionally reducing their chances of getting a successful team together and eventually a win, which doesn't make sense for anyone just to speed up the queue time a little bit. This is rather obvious in other games that use a similar system where you will very rarely, if ever, have someone join under a false role.
Thanks for your feedback, let me know if you have any other questions.