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I created a thread that went on for over 10 pages(ish?) stating that you WOULD need to nerf vlad because his pool was too powerful. You came in defense of Shurelia, who stated vlad was "fine" back when Vlad was new, which he wasn't.
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Oh fair enough. If it was 2 years ago - yeah, I was probably wrong. I was wrong about like eeeverything 2 years ago.
I may have slightly improved since then - but still not by much. XD
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Olaf scales well with health for obvious synergies health has with his W and R, but I mention Irelia because she already has a lot of damage in her kit. The truth is, she doesn't really need to build damage to become an effective Bruiser. The most common thing to do with her in Korea is to rush Warmogs then pick up Zerker's followed by Zephyr. Do you really think that late game heroes getting to late game faster isn't a problem?
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I'm not actually sure they are getting to late game faster - The build you've described is a 7000+ gold build, for example. Perhaps they are - but the fact is that Warmog's isn't actually all the cost-effective from a gold / statistic conversion value wise so the argument that "they are getting to late game
faster" doesn't seem to ring true at first glance? What causes them to get to late game faster?