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Originally Posted by angryWelchMan
LolKing Score based on my understanding (granted this is just from what everybody I have ever "spoken" to on the forums has said and I have no hard proof) is your aproximite MMR. But it appears you may be right. So sorry LolKing Score is not MMR
So we don't know your MMR nor can we. But your situation is a text book definition of clamping. Your in division 1 looking to go to the next tier the higher you get in LP the less LP you get per game. Therefore we can assume that you are clamping. To unclamp all you have to do is win and get your MMR up.
That is the reason you are not ranking up while others are.
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This is exactly the point of my original post/thread. Why did we switch to a new ranking system of leagues and divisions when they aren't actually your rank, and everything that actually matters is hidden from the public? How can we ever know where we truly are and if the system is working as intended or broken?
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As for your edit, How do you expect me to come up with numbers that are just for use internally by riot and unpublished? Do you really expect me to be able to, or have the desire to, hack into LOLs database, find your MMR, find the formula for MMR, then do a completely survey to find the average MMR differnce between teams so I can give you an average win rate youll have to have to unclamp?
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My thread was not directed specifically at you, or anyone (except maybe riot). I don't expect you to come up with anything, or even reply. I just expect that when I ask for hard numbers or information, that only people with that actual knowledge (even if it's only RIOT that has them) will reply, and not clutter my thread with stuff I already know or that is simply speculation.
I don't know how I haven't made this clear by now, but I will put it in bold so that it will not need to be discussed further:
I understand what clamping is
I want to know why I am being clamped this whole time, with above 50% win rate, while someone with the exact same elo or less elo when the system was implemented, with around a 40% win rate, has been able to rise 6 divisions, because they get 30 LP per win and 8 for a loss. Where are the
numbers and
facts that say this is working as intended? (If you don't have them... then there is no need for you to reply further in this thread)