But why are you nerfing the AD carries items? Why don't you instead, revert BotRK or something, and start nerfing the bruiser items? Like, if I could play double bruiser bot, it would be so much better than adc
We haven't started nerfing the bruiser items because it has not been clear that it has been the items that have been doing it.
For example, Xin Zhao is crazy. Sure, itemization helped Xin Zhao a lot - but not all
bruisers are crazy. Just a subset of bruisers. Is it an item thing - or do this subset of bruisers share a quality that make them very very good right now?
And as it turns out, they either have ridiculous amounts of free resistances or resistance piercing that were holdovers from S2. At least that's the working theory.
so why even release item that the devs are calling overpowered after 2 days? do you guys not see that releasing and item like this with its cost is clearly over the top?
I'll chalk this one up to major misalignment of my theory versus reality.
That and I really didn't consider the early game lane warping enough - which is what is causing a lot of the excess power at the moment.
Basically - my bad.