Originally Posted by Morello
I don't think the Essence Flux change is a good change, but I think you're looking at a general Ezreal problem with a correct diagnosis; without the AS Slow, the skill is lacking in interesting or defining qualities. This, additionally, can hurt AP Ezreal, but overall is something I think is lame for Ezreal in general.
How about something as simple as letting his essense flux hit minions, with damage falloff for more targets hit, just like his ult? It solves a number of problems: It would give ap ez reliable waveclear, it would make the ability interesting now that the AS debuff/ heal to allies has been removed, and the damage falloff would keep the ability from being overpowered on ad ezreal. It's such a simple and (IMO) elegant change, since it causes essence flux to work like a mini ez ult, and reduces burden of knowledge a little bit (when i first played ezreal I was confused why w didn't do any damage to minions when it looked like it was made of the same energy as the ult.) Please let me know your thoughts, because I would love to know why this can and can't work.
BTW I wanna say that I'm by no means a diehard ap ezreal fan, but I played him on aram, really liked his gameplay, and when I tried it on SR i got crapped on because of the need to waveclear. I really think there is some value in the difference in the gameplay between ap and ad ezreal. It's not as big as ap/ad kog, but it's there.