Originally Posted by Morello
It's because you're highly valuing the benefits, and undervaluing the costs. If both were balanced and viable, and had good play-patterns, then fine - there's no reason not to. The things I said aren't constraints, they're costs you pay when making changes like this. Costs that are frequently not worth it.
If you want to play AP Ezreal, then it's fun, sure, but in the previous example it actually mentions the problem: "with CDR, you can chunk people every 1.5 seconds." If you think Nid spears are frustrating...
Skill shots are cool, we like them, they're not a free license to do anything though. In a world where that burst level is right, how poor or unsatisfying is Mystic Shot as AD? That's the issue is those things directly fight each other, and if it poses a risk to undoing something that is working well from a balance and play-pattern standpoint, then it's likely not worth it to make it work, especially when Lux has some overlaps too.
Nid spears are far longer range and do far more damage. Ezreal requires a lichbane for this to be effective, and this pretty much only works against backline squishies (which your Q spams won't reach). Further, if you have a lichbane, 40% CDR, and enough AP to make those hurt a lot, then he's a late-game siege mage. You cannot get those stats quickly. What makes this worse than Xerath or Nidalee or Jayce or Lux or Heimerdinger or AP Kog, etc? This just rewards the player for picking well; if you're in a late game siege scenario and you have AP Ez, now's your time to shine.
AP Ez is fun because of a few things:
- Real fun sustained skillshot poking
- Just about the highest burst in the game (seriously)
- Dat mobility
- Dat ult
Basically, he's a slippery poke mage until he finds an opening and gibs someone. To be honest, very few champs have that playstyle, and this is clearly different from AD Ezreal. Though the line gets blurred a bit when you throw in muramana on AP.
Personally, I find AP Ezreal to be very fun and AD Ezreal to be a snoozefest. I don't think AP should be gutted.
To be frank, I'm extremely confident that AP and AD Ezreal can both be viable and balanced, and I see no reason other than time constraints to not try to make this work. So what if they have similar play patterns? If there's no other downside (which I'm confident there isn't, if worked on), then why not? Perhaps some people would just like to lane Ezreal mid instead of a duo lane. Even if they play similarly. (Which they don't. AP is burst, AD is sustained.) Further, they can even be refined such that AP has a significantly different play pattern anyway; that 40% CDR + mystic shot reduc is something fairly unique to AP. Sure, it's no AP/AD nidalee, but not everything has to be.
However, I'm not going to hold my breath for changes. You let AD TF rot for years.