General
Competition Method: 5 vs. 5 or 3 vs. 3
Maximum Roster Size: A maximum roster size of 8 is permissible for 5v5 online or LAN events. A maximum roster size of 5 is permissible for 3v3 online or LAN events. (Note: Players must declare their starting players before the draft process begins.)
Game Length: Until the winner is determined
Game Winner: The team who completely destroys their opponent’s nexus or forces their opponent to surrender.
Series Length: Best of One or Best of Three
Restrictions: There are no item/champion restrictions at this time. At the discretion of the Chief Referee, restrictions may be added while the tournament is in progress.
Seedings: Teams will be seeded according to previous performances in League of Legends tournaments. If there is no performance history for teams, then they will be seeded randomly after the teams with a performance history are seeded.
First Choice: The team with the higher seed (i.e. better seed such as #1) will be able to choose first pick or first ban before the match starts. If a team chooses first pick, then they will be team 1 on the left side of the game creation screen and be placed on the blue team.
In a best of three series, the team with the lower seed will have the option of first pick or first ban during the 2nd game. The higher seeder team will have the option again in the 3rd game.
Advanced/Alternate Rules:
Coin flip for seeding: In the event that no seeding can be provided for the tournament, then the first choice for the first game should be determined by a coin flip or other random method. This is preferred for a LAN event.
Home/away seeding: During the regular season of a league, teams can be assigned ‘home’ and ‘away’ designations to determine who is the higher seed. A team should have as equal of a number of ‘home’ and ‘away’ designations as possible during the course of a league season.
Manual draft:
Note: This method is more precise as it allows teams to select their side and first pick/draft independently.
The starting five players of each team must be declared before the draft begins. Substitutions are allowed between games, but they must be declared before the draft of the next game begins.
The team with the higher seed (i.e. better seed such as #1) will be able to choose first pick/first ban OR purple/blue side before the game starts. If a team chooses first ban/pick, then their opponent will receive the remaining option and then get to choose their side (blue/purple). Otherwise, if a team chooses purple/blue side, then their opponent will receive the remaining option and then have the option to choose first ban/pick.
In a best of three series, the team with the lower seed will have the option of first pick or first ban during the 2nd game. The higher seeder team will have the option again in the 3rd game.
Draft mode proceeds in a snake draft format as follows:
Team 1 = A; Team 2 = B
Bans: ABABAB
Picks: ABBAABBAAB
Game Settings
Mode: Practice Draft (or Blind Pick if a manual draft is conducted)
Champion Selection: Draft mode will be used. Players may only select champions that they have unlocked or are currently unlocked through the champion rotation. Random is not allowed.
Map: 5v5 Summoner’s Rift (Summer)
Disconnections
Game Crashes/Unintentional Disconnection: Any connection loss of one player due to game client, system, network, PC, and/or power problems/issues.
Game Leaving/Intentional Disconnection: Any connection loss of one player due to a player’s actions. Upon judgment by the referee, the offending player may be charged with a default loss or play will be allowed to continue to the disconnecting player’s team’s disadvantage.
Server Crashes: A permanent connection loss of one or multiple players due to an issue with a server
(1) If game crash occurs within 5 minutes from the start of the match & before first blood –OR– a player’s client crashes or fails to load after champion selection, then the match must be restarted. Otherwise if the game crash occurs after first blood or the 5 minute mark, the game will continue as normal. The crashed player may reconnect into the game as soon as they are able.
(2) If a player intentionally leaves a game, then the game will continue as normal.
(3) If a server crash occurs, then the chief referee will decide either between (a) restarting the game or (b) awarding the game to one of the teams. The chief referee will only award a game victory in a situation where one team was on the verge of certain defeat.
Alternate offline event disconnection rule:
Referee’s delay: If there is a player disconnection at an offline tournament (i.e. LAN), then a referee may make a determination to order both teams to (A) return to their bases or (B) remain in a neutral zone until the disconnected player(s) return to the game. If teams are allowed to remain in a neutral zone, then they may farm any minions or jungle creeps (except dragon or Baron Nashor). It will be the referee’s determination as to when the players can resume normal play, but as a guideline play should not be delayed for more than 3 minutes.
Unfair play
The following actions will be considered unfair play:
(1)The use of any cheat program and/or map hack program.
(2) An intentional disconnection
(3) The use of any settings exceeding the standard and permitted settings
(4) Clearly allowing an opponent to win a match.
(5) Unsportsmanlike behavior or, in general, disruptive (e.g., shouting), inappropriate and/or unprofessional actions directed towards another player (even inside the game).
The use of a program bug that is determined by the board of referees as being unfair.
(6) Upon discovery of any player committing any violations regarded as unfair play, the offending player, at the sole discretion of the board of referees, may receive a warning, a forfeit loss or, in extreme cases, be disqualified from the tournament.
(7) During the course of the event, the board of referees may determine other actions to embody unfair play.s
(8) Any “unnecessary chatting” during the match.
Unnecessary chatting” means any chatting other than the cases listed below:
(a) Greeting messages between the players;
(b) A signal for the loss (i.e.: gg, GG, or any other message that the referee can use to decide the winner);
(c) Chatting between players that does not violate the unsportsmanlike behavior clause;
(d) Any message that the referee can judge as part of the game
At an offline tournament, If a referee decides that external conditions (Press, Team Leader, Player, Spectator, etc) are giving or have given an unfair advantage to a player, the player may be given a warning or lose by default at the referee's sole discretion.
Final provisions:
The above-mentioned rules may be amended in the following cases:
(1) Should the tournament referees, at their sole discretion, decide to adopt the latest patch/version release of each official game;
(2) Should the tournament referees, at their sole discretion, decide to modify in-game settings and options required by the use of most recent patch version/release
(3) Should the tournament referees, at their sole discretion, decide to use a newly released Cheat Protection Program and/or cheat protection functions
(4) Should the tournament referees, at their sole discretion, decide to change game settings and/or operations guidelines due to differences between online and offline tournaments.