This is a revised version of another guide I wrote for Lux. This guide is intended for ranked play. As with any other champ you should pick someone who compliments not only your playstyle, but one that matches your team setup and counters your opponents picks as well. This guide will focus on Lux as being an offensive support champion. This is not the only way to build her, but this is the most effective one I have found so far.
Please keep in mind ALL of her moves are skillshots, so please do not play her unless you are confident in your abilities. I think this has to be one of the most rewarding aspects to her play however, is that it's not something everyone can be successful at.
- Runes -
Quints - Movement speed, Success with Lux is hugely dependant on you being faster than your opponent and every little bit helps.
Magic Pen, Cooldown Reduction, and Mana regen - Pretty basic setup here
- Masteries -
9/0/21 - Another basic setup, ensuring you are getting the buffs for each of the summoner spells, movement speed, cooldown reduction as well.
- Summoner Spells -
Clairvoyance - Clair is very useful to your entire team and you should be using it all the time. Its also invaluable to lux as a tool to see where champions are so you can use your ult on them. Anytime an enemy decides to go 'B' on the map after barely escaping a team fight you should be netting yourself a free kill with your ult and this spell.
Ghost - Offensive and defensive, need I say more.
- Skill Order -
R>E>W>Q - Obviously your ult is king, your slow is pretty useful, shield is next for your support. Q... one point is really all that is needed. It's primary use is CC not damage.
- Items -
Items are situational, these are what I suggest for many games, but change them as needed. I shouldn't have to say this...
Starting Items - Dorans Ring
Boots 1 + Mejis - I know lux isn't a carry, but you should have very few deaths while playing her. This item is valuable.
Sorc Boots + Build towards Morellos Tome - This is your third purchase in the game, it gets you the much needed mana regen.
Final Items - Zonyas Ring, Archangels Staff, Lich Bane - I know people may have an issue with Lich bane but when your AP is 600 + and your passive is active, you will find you hit like a truck and you become a very scary champ. Few people will be able to stand toe to toe with you unless they have a cleanse on hand.
Other items to swap in and out - RoA, Void Staff
Do NOT take Abyssal Scepter - You should NEVER get close enough to a team fight for this to be useful.
- Gameplay -
Overview - From my experience Lux is strong early game and end game. Mid game is where she really suffers. When you are playing Lux, please do not stand face to face with a champ and try to use a move, auto attack, use a move, auto attack... you will get destroyed like this. You need to be constantly running away from them and keeping your distance while fighting them. Think Kiting. Anyone that can close the distance between you and them is a HUGE threat to you. Xin, Irelia, Vlad, tryn, all are champs that will give you a huge headache.
Early Game - You can take mid if needed, but this should go to your carry. There are far better mid champs available. You should NOT 1v2. Ideally you should lane with a very bursty champ that has a stun or some sort of cc. Panth, annie, xin, ryze, ect.. Irelia and garen are also nice as well.
Your job early game is to use your E to zone control and XP/Gold deny. Try controlling the reeds. Your Q should be used anytime you want to try to kill your enemies or at least bring down their hp. Anytime a small fight occurs you need to be shielding your teammate (as they will be the one taking damage). You should be sitting behind them dealing damage with your spells and auto attacks to the enemy.
Mid Game - As I mentioned before this is where Lux suffers the most. This is really due to your ult not being strong enough to finish most people. I find until lvl 11 (and even sometimes a bit later) anyone that I can kill with my ult has already died. In team fights you will see that you really offer very little. Your shield blocks almost no damage, your dps is laughable, you have 1 real cc and a slow. All in all you really should be trying not to die mid game and doing whatever you can to help your team out. Just try and make it to end game.
End Game - You should now be an absolute shining force on your team. Your opponents will be hating on you, saying how overpowered and all around annoying you are. In team fights your CC should lock down champs trying to flee or save your allies as they run. Use your E at the center of team fights to slow enemy champs trying to close the gap between your carries.
Here in lies the support part of your job. You should be shielding anyone taking damage, using your Q on champs that either threaten your carries or are being/should be focused by them and using your E as zone control and AOE damage.
You should NOT be moving in to auto attack until the team fight has died down and it is safe for you to do so. Yes I know what your passive does, but you are worthless dead, so stay alive.
Your ult should be up every 26 seconds doing 1100 + damage, and you should be using it for everything. To clear creap waves, before a fight, during a fight, after a fight, as someoen tries to run, you should use and abuse that move.
Your shield should be blocking around 500 damage to everyone on your team it hits and it should be hitting them twice. No it does not stack, but it does refresh, so if used at the right time, you will block nearly 1000 damage to anyone who is being focused... That is literally a game changer. Use it to counter a karthus ult or a morde ult. You may not block all the damage but some is better than none.
Hope this helps out a bit. I'm always open for constructive critism so please let me know what you think. I think Lux can be much more viable in Ranked play than most people think. I know this was a long post, but if you made it this far I appreciate your patience and the time you took to read it.... No you do not get a cookie...
But YOU are AWESOME anyway.